Rogue resources problem

Skills that require combo point(s) to use SHOULD NOT have energy requirement, because it just creates clunky gameplay and unrewarding downtime.

Right now playing rogue is like pushing a wheelchair

2 Likes

Wtf is wrong with pushing a wheelchair?

2 Likes

Reee

/10 reee’s

1 Like

What have pallys ever done to you?

4 Likes

Alternatively, I’d suggest making it so abilities that require combo points wouldn’t trigger GCD, or would but only for a quarter of a second or so. That would feel more fluid in my opinion.

1 Like

This is why I hate leveling rogues. Energy is clunky as it is (I haven’t done it long enough to get Vigor) and combo points on top of that? Oh heck no!

Yeah, a wheelchair that kills everyone you touch with it.

1 Like

Nothing, it’s a noble use of one’s time.

But I don’t play WoW to use my time nobly. I play WoW to sneak around and steal stuff.

I doubt Blizzard would ever touch GCD issue, literally GCD is making a lot of classes’ rotations clunky

Heh Combat Potency goes brrrr.

You mean DKs?

Same, remove mana/rage/energy from druids, it feels clunky.

Also take shifting off gcd, and let it autoshift between spells.

If I want to cast frenzied regen one gcd, then starshard the next, it should let me with no pesky manual shifting eating up a gcd.