Wow. Exactly. Its almost as if, in BALANCED COMPETETIVE PvP, that wasn’t scrubs messing around in low ranks, Kyrian ability wasn’t as OP as the whiners are saying it was huh?
They designed it so that the entire specs damage was dumped around one ability, and one set of cooldowns. So the opener HAD to be op or else you wouldn’t be able to effing kill anything.
Tell me something, have you tried to actually kill anything as a sub rogue in arena with only 1 or 2 cd’s up? You rarely force CD’s, let alone kill anything. Post nerf, to force CD’s and land kills, you need every CD up, and a perfectly timed stun/Bomb/blind window when they have already used their defensives and trinket.
No one is or was denying that Kyrian sub insta-dropping 12k with no set up, on people’s heads outta stealth was unfun, and oppresive at low ranks and needed to be fixed. The problem is that, sub actualyl didn’t do more overall damage then ANY of the other specs doing well in arena right now (ret, hunters, warrior, DK, WW monk, Spriest, fire mage). ITs just all its damage was loaded into a very short cooldown window.
Now, that cooldown window has been nerfed into the ground and hasn’t been replaced with anything. Which ends up with sub having no burst, AND no sustain.
at the moment its a damage class that can’t effing kill anything. Is the spec being nerfed into uselessness in any competetive PvP and better then the spec being oppressively overpowering at low ranks? There is a halfway ground between being oppresive and completely uncounterable at low ranks, and mosquito damage at high ranks
Grow up and consider things from other perspectives.