Rogue is an absolute nightmare in Torghast

This is for the devs.

I need to strategically plan every pool, interupt on CD, kidney shot on CD, come out of stealth and cheap shot. I need to eat between packs. I need to avoid entire packs because they are in combat and I can’t distract Bomb them thus less and less anima to spend.

Then my Veng DH buddy pulls entire rooms and we DPS them down. AND he had some reflect per % of enemy health anima power that did, sit down and get ready for this, 60% of his damage in one boss fight…AND this ONE anima power did more damage than I did with my rogue.

Its a godamn nightmare for us in torghast. We have a lot of tools yes, but we need to use them on CD just to stay alive. Not to mention, literally everything sees through stealth.

On top of this, floor bosses were made tougher. Great. Just what rogues need.

I can’t solo torghast. Im going to have to ask DH buddy to come tank it for me a few times per week. Please fix it devs. We need higher damaging anima powers, not some nonsense that grappling hook provides a boost to XYZ…who cares??? and less see through stealth enemies.

21 Likes

maybe dont stealth so much to the boss? More anima, therefore more abilities/life?

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I had to. Had to avoid the big packs, I get absolutely annihilated. Every CD doesnt save me.

As mentioned, a veng DH pulls the entire room and walks away with 75HP and everything cleared.

This isn’t a L2p issue. Most rogues are struggling in torghast. Show me a rogue that is doing just fine and Ill show you 10 that aren’t. But lets let the majority of the class have a crap time while the 1% enjoy themselves, for what?

10 Likes

im doing fine. Its not always a cakewalk tho

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just tried a 5, i have no problem killing mobs up to the bosses but the rogue abilities are extremely underwhelming on bosses. just got all the way to a boss and my rng gave me a total of like 2 common damage abilities. imagine trying to kill a boss that hits for 10k with 550k health and no damage abilities.
feels like they focused way too much on the utility and forgot that we are damage classes too.

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Maybe run some mythic so you’re not in full blues

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I totally agree with the poster. I have now played three chars through TG and rouge is shockingly week and prone to death due to the still lack of healing compared to both mm hunter and Frost DK. i can solo TG2 at item lvl 140 on both but my rouge at item lvl 170 struggles like hell. It is simply poor design. Nothing more, nothing less

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I dont have any problems with the difficulty. It wouldnt be fun if you didnt have to plan out your pulls. Soothing Darkness Soothing Darkness Soothing Darkness Soothing Darkness. Hey did i mention Soothing Darkness. Read the tooltip (if your sin or law well sorry respec). Save evasion and cloak during downtime on dance. I really need to just copy paste this everywhere.

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I have no problem with larger packs. Pick off people on the outside throw and pull from range. Learn what adds you can pull and which you cannot.

Say it’s 1 Elite with 4-5 Small ones, Steath in Blind the elite before you come out of stealth. Sap the next biggest add, or ranged add. Pull the rest away from the first two CC’d ones. Evasion and kill the small ones, focusing on bursting down as many as possible. Vanish to reset big add stacks. Then wait for Evasion, if you are smart you will leave some of the 1-2 packs to the side so that you can kill them while you wait for evasion to come back up. Once you have Evasion go back and Shadowstep+sap the add you Sapped before and kill the Elite, then the add.

If it’s two elites, pull the small ones on the edge and kill. You can nearly always pull a few back from the edge of the group. Then you go in and blind and sap again. This time you either kill the small ones that agro and reset with Vanish, or one of the elites and reset with vanish. Again going and killing the small 1-2 packs while you wait on CDs.

If it’s a bunch of adds fighting each other, go in and bleed up 2-3 of them. They won’t immediately swap to you for direct attacks until you deal significant damage. Once you have rupture on 2-3 of them, burn them and reset(if necessary) with Vanish. Pay attention to who’s fighting who, make sure to try and evenly kill each side until there are less and less adds.

You want to kill everything and loot everything to get as powerful as possible. Some runs you will get stupid powerful anima powers and others you won’t. But if you kill and loot everything you will have plenty of powers to be able to finish virtually every run.

How powerful other classes look is not just a matter of class, it also matters what anima powers they got, which is entirely chance. I had a run where I had 60K+ health and every elite I attacked spawned orbs to heal for 25k, my leech was at 27%, I had a high chance on attack to heal for 10%, my crimson vial was on a 10 second CD, every 10 seconds in combat I gained a stacking 5% damage reduction up to 10 stacks, and Shadowstep gave me 15 seconds of evasion, crimson vial, or cloak of shadows. I was essentially godmode and face tanked the last boss without dropping below 90%.

Sometimes you only have one option for an anima power, but that certainly isn’t the norm. Normally you have 2-3 options. #1 don’t take powers that don’t help you in the last boss fight. #2 don’t take powers that help you kill trivial mobs like Mawrats. Take powers that heal you in combat, take powers that increase your health or defenses in combat. Take AOE powers before you take trivial powers that increase speed or kill trivial targets.

And Rogues aren’t DH and aren’t meant to be. It’s not meant to face tank and pull everything at once. Be smart about it and rogue has plenty of tools for Torghast.

If you want to always roflstomp through Torghast then stick to the early layers until your gear is superb. Otherwise the increasing layers are designed to be more difficult on purpose.

Btw, I am not an elite player. I am completely casual, my guild barely clears normal raids and we finish them well after everyone else does. I know if I can do it anyone can do it, if they just try to use the tools at their disposal and learn from their mistakes.

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Why are you guys pulling every mob? Just get the important stuff like freeing souls, rares, chests, vases, escort missions (just stealth past everything with the guy, they may pull some stuff but it doesn’t really matter).

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Don’t know about the others, but I pull everything for phantasma currency.

On the topic, I don’t have any issues so far soloing Torghast up to layer 6.

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Definitely gotta take it slow and play strategically. That said, I soloed all layers 1-5 and up to the last boss on layer 6 and had to stop there. Also on floor 5 basically had to skip a lot of mobs in Skorus as they were scrunched together with 2-3 elites, and the most annoying thing of all is the two dogs that randomly spawn and on floor 5-6 they have 50k HP and can really throw a wrench into your plan.
On the last floor maybe I just got a horrible boss but the smoke bombs didn’t even work on him well. The dogs also spawned on floor 6, usually right before I would go to kill the boss. Seems pretty unnecessary to have the dogs spawn on the boss floor, had to use a couple CDs and then wait before I could attempt to pull the boss again. Going to start to group from layer 6 and on, it gets pretty ridiculous.

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Everything you kill bigger than a mawrat gives you Phantasma which allows you to buy more from the vendor. Killing more makes you more powerful. Also, you occasionally get anima powers from odd mobs.

Just a few tips, on those elites paired together, you can distract and Sap one of them, or if you can’t sap, blind one of them, all the other adds around them you can pick one by one, they don’t aggro the elites if you use a knife throw.
And on that last boss part, wait for the 2 dogs to spawn before pulling last boss, they don’t spawn when you’re in combat.

1 Like

Not worth to extend the time of the run by so much when you could just skip it.

Takes time and patience but you will get it. There are some faceroll classes for Torughast, and i just leave the Mawsworn invader random guy instances, but you just have to learn. I guess i have alot of practice soloing instances so recognizing pulls is second nature.
Key thing to remember is you can reset any time with vanish, or kill a couple/vanish wait for timer to reset then kill the rest.

I just beat both layer 6s pretty easily first try.

I agree completely. It isn’t that we can’t do it, it is that we have an exponentially harder time completing it solo compared to other classes. Shamans get abilities like an instant 10 sec. hero every time they throw down a totem. Warriors get an interrupt spam in execute range. We get a small cough of damage every time we shadowstep, and don’t get me started on the vanish powers when vanishing just resets the boss. I’d like to see it tuned to be achievable by all classes, not just the ones that can one shot a room while drinking champagne.

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Being able to complete it doesnt mean its not a huge pain for Rogues.

I have done both 6s on my rogue and my DH and I can tell you, even with bad powers a DH facestomps it.

When its 10x easier for one class versus another, you have a problem.

The powers are poor, it feels like they gave the toolkit list to an intern that has never played the class and just slapped on some modifiers on a skill by skill basis rather than looking at how the class plays.

The ONLY interaction that is worth a damn is when you get a few chainlinks/finisher buffs and the 400% shadowstep finisher buff, which is still hugely limited by the SS cooldown.

Not to mention we cant even PLAY like rogues in there, sneaking around, picking our fights cos every mob in the world can see us.

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It’s rough for sure, but it’s doable. Personally,I started having more successful runs once I started swapping talents to adjust to the level . Just a few days ago, my pepega butt, noticed that you could change your talents when you’re at the vendor which helps a lot going from an aoe build to clear the floors then to single target for the boss.

On the really large packs I use the throwing knives to pull one at a time. Once the numbers are manageable then I’ll dive the rest of the pack. If I pull too many I try to quickly burn one down and then vanish to reset the pack and in smaller numberes.

And like you said, we’ve got a LOT of tools and IO have to use most of our kit to progress through. I haven’t played wow in quite awhile, I’m rusty AF. My dot and snd uptime isn’t that great and I’m still able to get through them.

Now Mort’Regar - that was rage inducing since there really wasn’t anything there to sap