Hey all! I love Rogue and want it to be the best class that it can be. So far we have been light on changes, but its like people say the list of updates is not final. So before we get a final list I would like to jot down some personal wishes for the class. Some of these are Spec specific and some are Rogue general changes.
Alacrity VS Deadblades and Loaded
Alacrity is an awesome talent. Who doesn’t want free haste? But its pretty boring. It performs really well, but it takes up a spot where an active ability with potential is in, and a passive that modifies how an active ability works. Both Loaded and Dread are more interesting to play with, but in practice Alacrity ends up doing better in PvE. Dead can somewhat be used in PvP, but in PvP burst is everything. Spamming a few dispatches can become decent burst. I don’t even know whats the best option here. Removing Alacrity? Make it baseline? Would love some variety!
General Talent Diversity
We all have that one talent thats BiS in the row too. I wish I could run a big Exsanguinate build as Assass, pop some bleeds and watch them roll. Alacrity takes up space there too, while for Sub Alacrity takes up a dead talent row. Haste isn’t as valued for Sub, so something more interesting could replace it there. Something fitting to changing how Shadow Dance works since that whole row seems to be focused on buffing that.
Blade Flurry Not Uncapped (Or softcapped)
This is likely going to become a problem in the future. I don’t think people want to see BFA M+ with Double Outlaw Rogues in all LFG queues again, but we don’t wanna sink either so…we will see what happens. I still hold hope that we get softcapped.
Conduits
Since conduit energy is going away conduit switching would be cool, but a lot of our conduits are kinda specific. Like fan of knives for Assassin (Poisoned Katar). Its good on paper if you are going to Fan a lot, but its not a good choice for M+ since not every fight is a Fan of Knives fight. Other middle ground options tend to be more optimal because they work for AoE and ST. I suggest changing conduits to be more flexible in situations, while being generally strong for AoE or ST. Add an extra effect to Katar, like the 5% increased crit strike change to work for all abilities.
Or rework it all together to have less AoE focused and more general damage buffs for conduits. A lot of tier sets, azerite traits, and artifact weapon traits could take its place. Some adding different mechanical gameplay changes. Imagine Blood of the Assassinated returning as a conduit. I would love to mess around with a Bleed Build. Would it be good? No idea, but it would be more interesting. It has flexibility.
Backstab conduit! What a cool idea, but its not worth investing into since Backstab doesn’t really hit hard. You can cheese it with Gloomblade and a Lego in PvP, which is fun, but its not really a thing in PvE (wish it was). Ambidexterity Outlaw Conduit (Mastery has additional X% to strike while Blade Flurry is active) isn’t ever played. It was going to be part of Mastery Build for Outlaw but got slapped down in Alpha/Beta. What if we got something more interesting instead of that?
Conduits have a few dead spots that could be filled with interesting options. I know a lot of people don’t like it when Blizz removes certain tier sets, traits, etc and brings them back in a new system. I don’t like that either. But I would be happier with stuff I had than with stuff I won’t really use (unless they giga buff things or something)
Raid Utility
I don’t think we are doing bad in raids, currently all 3 specs are doing pretty well. Cloak is a good immunity ability that we get use out of the current tier. Our damage is competitive at the moment, especially if you are Sub with that juicy WF buff from your friendly Enhancement Shaman. But we would be the first melee to sit if certain classes need to be brought in. We aren’t boomkins with their AoE. We aren’t buff/debuff classes, and melee spots are few and competitive (depending in guild and composition of course) so…Smoke Bomb? Yes? Maybe expose armor? I don’t really know what they would give us honestly, but no one likes sitting bench if they can help it.
Getting sat because I am useless feels bad. But it feels worse because I just don’t bring enough to the team no matter how hard you try to pull your weight and then some to make up for the lack of raid utility.
In dungeons we are pretty good! But with monks crane kick getting soft capped I could see us being passed by them. Unless the group really needs a shroud. Its uncertain but we will see how things go.
Anyway, feel free to share your thoughts. Do you agree with my list? Have one of your own? I just want Rogues to be fun and good in future patches!
Also, why does Backstab hit like a wet noodle while needing positional requirements? Buff it! Or remove positional pls! Ty