RMP is immortal

How are you still arguing this my guy?

RMP shouldn’t get to make multiple mistakes. That’s the whole point of the comp. It’s 3 classes with synergy and control going for them, the comp that can literally stop the entire enemy team from playing the game while they pump, consistently. And they’re getting a free pass on botched goes.

I’m trying to understand what your perspective or point is.

1600-2400 are different game from 27-3500, sure. That doesn’t change squat about how a bad RMP shouldn’t be breaking 2k making mistakes left and right. There’s a reason why bad RMP’s got farmed at 1800 for entire seasons. I knew a guy in wotlk, s8, who he and his entire team had legit bis 277 icc / full wrathful. Best in slot, every slot, hardstuck 2k. Never broke 2100. never broke 2200. over a thousand games in s8 on that team. RMP shouldn’t ever get away with playing like apes.

SAme applies to me, cata, s11. Sub Frost Disc. I was alt mage because dead server. Frost mage without frostfire orb spec. LMAO. Hardcasting frostbolts like it was a different expansion. Couldn’t break 2k because our goes were so easily stopped because our mage (me) was bad. Two career gladiators were my partners. They were 100-0 in 2s, rogue priest, in bloodthirsty blues in cataclysmic. Stuck at 1900 because their mage wasn’t maging right.

RMP shouldn’t be able to push with mistakes.

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The more I think about it the less I think RMP should be nerfed. After all they’re a high skill ceiling low skill floor setup dampener comp with high cc to compliment their extreme tankiness. In other words this is working as intended. Mods please close this thread.

Wait on second thought leave this open because something tells me if RMP doesn’t steamroll this next tourny from start to finish then someone may be popping back in here to agree with me that RMP is, in fact, actually completely fine. Because we all know tournament results are indicative of ladder strength.

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Yep so true cow bro, ret/warr completely fine and probably kinda weak if we are being honest

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Needs more dam imo. I’ll trade in my kick I never press for an extra 10% mastery.

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Should get another 20% vers as well

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Dude you can’t base your argument and idea of what a comp is based on something that occurred 13 years ago.

Yea in wotlk mages had deep freeze and wings could be stolen and paladins did 50% less damage in bubble. Grounding absorbed 1 spell. We could literally make an entire spreadsheet of every class and how many tools and forgiveness tools have been handed out or pruned since then. Also hybrid tax!

Times change. You can’t base your entire perspective of “OH WELL LIKE 12 YEARS AGO THIS WAS SKILL” Like well go play on a private server then idk what to tell you.

Start campaigning for the class reverts then i guess, what your insisting you should see now is never gonna be a thing ever again lol. As long as most of the rosters specs/classes are tuned at surviving mythic pve mechanics solo, IE huge mobility/self heals/interrupts/micros and carry over into PVP and also expect a specific comp to be playing a version of the game 13 years ago against that.

Sounds like insanity to me.

mmm absolutely

p.s. why are rets so smart

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Hybrid tax didn’t rlly exist in wotlk at least for ret. ret dmg in wrath is pretty comparable to now and had a ton of insta cast healing with aow + sacred shield, and had rlly good self healing with seal of light + judgement of light so idk.

It’s because we are just so insanely handsome and hot that we are just the true main characters of world of Warcraft.

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wasn’t it a lot squishier or was that really just having no kick

i’ve given this a lot of thought and completely agree

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Bro in wrath I would have snatched and stolen your wings and 100-0’d you in a deep.

I also would have LOL’d as you did 50% less dmg in bubble, had zero chance of actually killing me and tapped my foot as you hearth’d out.

In wrath you didn’t exist cow pal. No undispellable freedom, no ranged slow, basically no ranged damage at all.

You sure we wanna revert RMP back to that skillcap and you as well?

Don’t romanticise and old and washed version of game my dude.

Uhhh at skill cap it wasn’t really because you would weapon swap and you could do a ton to keep yourself up. But ya having no kick kinda hurt it a bit, and L$D really really bullied it because ret could never dispel rlly, and it’s mana mattered a lot. So like, yea and no?

Dude are you ok?

I also can cleanse off ur root that really wasn’t rets issue with rm LOL
Also my hunter could just global you sooooo
Or I could be a war criminal and play pret. Wasn’t very one dimensional :slight_smile:

I’m fine lol just pointing out people romanticise this version of a game where RMP was “skill” and they had 50% less tools themselves across every class/spec.

Why keep pushing the narrative when there are private servers if they miss it so much. The game will never go back to that version. EVER

Every class is tuned around mythic pve mechanics and survival.

Ret had more tools in wrath wdym lol.
Pruning did happen, rogue and mage were by far the least effected by it.

I would prefer if blizzard decided to go back to popular themes rather then constantly trying to reinvent the wheel (see new trinkets) .

Wrath had its issues don’t get me wrong but it was way less toxic than now

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You’re arguing about what should and shouldn’t be with a comp. I can base it on past examples all I want, especially golden standards of what popular examples of that comp look like.

you’re saying it’s perfectly ok for RMP to make mistakes and climb, because everyone else is. but then ignoring that the people making the thread are at the top of the ladder.

i’m providing an example that, historically, RMP was ok because it wasn’t allowed to make mistakes. as anecdotal as my example is. You say it doesn’t matter, it was 13 years ago. I say it matters because there’s a decade of evidence that contracticts what you’re protecting.

Modern RMP isn’t fun for anyone. I don’t understand where you’re coming from.

But, I do agree that mage vs ret in wotlk is a huge joke lol. I’d take my gear off to duel them to try and make it fair. Although in arena ret comps were not the worst into mages iirc? If anything they were more frustrating for RMP due to dispel spam. Although not a counter ofc lol. Ret priest x was basically dispel cleave. although usually warrior i think. idk. I didn’t pay attention to what rets did back then. I just wasted vanish trying to catch immunes on stuff.

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So I haven’t read through 400 replies of this thread, but rmp is fundamentally broken relative to every other comp on the ladder. While it’s definitely on the farthest end of setup/go-bazed comp as opposed to sustained damage and pressure, the comp is actively rewarded for not playing the game and interacting as little as possible with the other team.

The same issues have come up over and over again, 3 instant, unavoidable CCs and the ability to kill before even one CC ends with burst and/or trinkets.

This thread in particular seems focused on their survivability which is just as problematic, because if the rmp doesn’t want to die, they can’t die.

It’s not that the comp doesn’t take skill, it’s that nothing else in the game matters except their one go to win.

They can mess up a dozen times and live by trading mana/CDs/cheat death effects (:face_vomiting: ), but if any team makes a mistake once against them, they lose instantly.

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You sir, get it. Its a shame the rmp protector doesn’t seem to understand basics…

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Yes. Bingo.

Correct again. Classes change, toolkits change. You can’t campaign to nerf a specific comp or class without pushback if your willing to overlook other things that are just as forgiving.

Example, infinite grounding totem not 1 charge grounding totem. Hunter pet sac? How about we go back to a time where the pet flopped in it without healer assistance and the hunter didn’t have it for next go if they OOF’d and ress it for 10 cata style? Meaning they never got it back and lost the game right then and there usually

You could go blue in the face listing every item of extreme mistake forgiveness people have been getting rating off or climbing because it was alleviated. Are we arguing now that mistakes should be more unforgiving? Or just for certain specs/classes but its ok for everyone else to have theirs?

Bottom line is RMP is fine for 99% of ladder, if its truly a problem at the very top of ladder then blizz will get to it yea?

Everyone else, if you got dunked at 1500-2400 where majority of the complaints arise from it was a gameplay issue on your end, stop redirecting blame for your poor playing.

The same r1 said it himself. Your problems aint his. Lower rating its your own gameplay and thats it. Like i’ve been repeating like a broken record.

You lost at 1500-2400 heck higher based off r1 position due to your OWN GAMEPLAY not that somethings op

Yikes do you want me to say aww there there sweetie you played it so well and perfect! RMP’s just op thats all only reason u lost, lets go request nerfs together