RMP is immortal

One global slip up allowing usage of a 2 or 3 minute defensive isnt a problem for rmp though. They just have to wait another 20 seconds and try again. Meanwhile if their opponents get a perfect go and take out the mage, they’ve got caut/block to fully reset, or priest just flies up into the air, or rogue pops sprint and runs los long enough to drop combat

4 Likes

Turbo tools are pretty useless if you’re being put into triple cc at any point once drs fall off without any counter-play besides being forced to rotate trinkets each go which isnt reliable if a go is happening every 20 seconds and they are able to “get more” by just swapping with stuns to the nearest target or just “kill through” trinket and every cd anyways lol

If you defend rmp you’re either being intentionally bias or trolling so it’s not even worth trying to argue my point to you.

12 Likes

hides my stopwatch 23 kidney macro

7 Likes

It’s fascinating to me. It’s like every single RMP player suffers from a Grandiose Delusion Disorder.

30 Likes

isn’t that the point?

rmp has all of the tools to never once fail to triple cc and establish game winning damage

and if they fail to do that several times they should lose the game

rmp having the durability to live scuffing 10-15 of their goes is dumb
it’s even dumber that the 16th go can be the only one that was really optimal and they just win

27 Likes

I challenged your statement and asked you to present your argument, you haven’t and deflected with an attempt to pander to the echo chamber for support. Which tells me you have no case or argument. A quick glance at your posting history confirms this.

You don’t have an objective point of view, your only view point is warriors are perfectly balanced, even though the game developers thought differently and gave them a nerf.

There isn’t much discussion to be had if a player can reach the top of ladder and believe he arrived there by pure skill and wit alone, and no portion of it was lent from his own classes overtuned or overly strong kit. The other classes up there though, they are overpowered scum that needs to be nerfed repeatedly.

I didn’t defend rmp at all in my post, I simply asked you to present what about them is glaring overpowered, broken, or insane, while about about you is so balanced?

How would you fix them without breaking them? Does your own class/specs of choice need tuning as well?

3 Likes

And i did.

Lol i always said warriors were op s1 and s2 and even gave ideas on how to nerf them without ruining the spec lol

And i did…

I literally replied to everything tho???

Seems like you dont have anything else to say because now you’re just circling back

8 Likes

or just play double vesper/hpriest and one shot the rogue or mage through caut… LOL

1 Like

Considering every player in the rmx team can pick an opposing player and control that person themselves for every go. I would say yes they shouldn’t get rewarded for messing that up. No other comp can do that while doing a go simultaneously.

20 Likes

Good morning I hate holy rmp

23 Likes

So glad Big Jim is back.

9 Likes

Yet they do and often, there are no undefeated RMP’s on the ladder. Were not seeing anything abnormal like triple digit wins and single digit losses. Especially if this was a consistent thing amount multiple RMP teams. Even the best players make mistakes.

that aside how do you feel, you could address concerns about RM?
What skills are outliers? What do you think would be a good change for them, that wouldn’t be gutting a class to the ground and make them just as competitive but not as strong? Most posts I see regarding it are just hyperbole or solely in benefit of users posting class/comp.

I didn’t dig through all of it, just a glance at most of your first page posts are just RMP emoji related frustration and go back 3 months, sample size enough.

but there is counter play and you’ve done it in your matches, with even the smallest of latency delay your team capitalized on it and shut down an entire setup and forced another 20 second stall and trying to survive. You believe a pally dispelling your DB and you intervening or bladestorming due to a latency difference should put RM in checkmate?

With resonator changes, assuming you guys play equally I don’t think you lose to mini-go’s if were using turbo vs rmp as an example.

I was referring to the strength of comps in general and not A vs B as well. What makes RMP overpowered and deserved off nerfs but

Turbo/Jungle/Vanguard/retwarr/etc just fine.

and again the repeat question which you’ve yet to address

How do you fix concerns without breaking a class/spec individually, what do you offer as solution that gives the same RMP you fought yesterday the same chance as beating you today without turning it inside a 1 sided beatdown in favor of you?

Bickering and semantics aside what is your proposed fix?

Lower mage shields by another 50%? Give them an 8k shield?
Perhaps a cooldown on polymorph?
Nerf fire mage critical strike damage bonus by 75% with no compensation?
Remove shimmer?
Remove combust CD resetting entirely?
Dragonbreath is now a 1 minute CD? Maybe just remove it with ring of frost?

What about rogue and priest side?

I haven’t seen any solutions from players with a R1 title that doesn’t come across as extreme hyperbole, snide remarks or anything that even scratches at I want to see fixed but fairly.

We’ve said, blizzard doesn’t play their own game at R1, so if R1 players are supposed to be the best input of healthy ladder changes then everyone with a R1 title that falls in the criteria of “Extreme hyperbole and snide remarks” is providing a poor example of players blizz can rely on for input.

LoL players are often more objective of a champions needed changes and whats good/bad for the meta, even at the LCS level.

We could all write you a proposed fix and some you’d agree with and some you’d disagree with. But what’s funny about that is it’s a very mage and rogue thing to be able to disagree and agree with nerfs expansion after expansion because it always means they are op. Other classes don’t have that luxury.

Rogues getting free stealth and high damage out of stealth = bad for the game.

1 Like

this is so funny. there are multiple rmp teams, dude! the entire contention of this thread is that the comp is overpowered and gives its players unearned wins. the fact that the teams on the ladder don’t have pristine win/loss ratios could only possibly mean anything if they weren’t queuing into each other all the time!

4 Likes

didnt palumor complain about rmp being bad and required so much skill during his stream? idk i just saw a pic of some dude in his chat hammering him.

1 Like

Yeah he banned me because i said “Rmp last season was the easiest and most broken the comp has ever been and its even stronger now”
Said i ego’d out on him? lol

He has no problem spamming into my turbo for 4 hours but the first game they q into jungle and lose they say ggs
It’s pretty sad to watch these rogue mages queue.

Palumor lookin like a :clown_face: more and more

18 Likes

Dragons Breath needs its CD increased. Specs being able to setup their own CC is fine, but being able to do it on every DR reset is dumb (See Intimidate/Trap).

Chastise should have the range of cyclone and or a cast time.

The ability for rogue to get free restealths and keep stealth with dots on them via the conduit needs gutted.

Three simple changes that would help imo.

12 Likes

stop talking like dozer

4 Likes

I’d really rather see Dance CDR reduced in PvP, particularly if you play double dance.

And/or ER eviscs not doing 40% of peoples health.

3 Likes

Ya I agree, I just said 1 change for all three off the top of my head but this is better for rogue.

1 Like