This is the first nail in WoW’s coffin, $24mil of microtransactions in 2 weeks sealed it’s fate. They’ve been out of WoW ideas for years, and it’s just not profitable enough. This really needs to land with people. WoW is profitable, but corporate greed has made it expendable.
Nobody who makes decisions is in touch with what players want, although we already knew this with S4 content, and M+ rotation announced for Duckflight.
Any hope for Microsoft to have a positive effect with WoW are misguided, too low of a profit margin, lack of insight, you pick the phrase, WoW has maybe 1 more exp left after this.
One feature (new talent trees that aren’t even like the old ones) doesn’t mean it’s a “classic reboot.” There was more than a few expansions from Cata to Legion, where borrowed power became the thing (and the thing to design without now, apparently). I say good, I only like borrowed power when it’s handed to me with catsup (which just signifies the cycle is ending so eat it up yum) and I don’t know anyone who plays who is begging for more of it at this point.
The Legion artifacts were a good idea. They just didn’t need to iterate on that one thing for the next couple expansions.
I’m actually looking forward to not needing covenant points, and a soulbind, and things to put in the soulbind, etc. All that can go away, which it is regardless, but I see it as more to the good that it won’t be replaced by anything directly analogous. That’s not a return to classic that’s a return to sanity.
I mean, if I actually cared about how relatively powerful my character is or can be with or without all the borrowed crap I probably couldn’t play. The fact I’m pretty casual is actually the number one reason I’m somewhat immune to it. I am not above just not progressing borrowed power until they hand it to me, I have no one to impress but myself after all.
I got a feeling this is part of the plan tbh. Destroy as much as they can before the acquisition finalizes because they’re expecting Microsoft to clean house.
I wish dragon flight had systems like vanilla WoW, in other words no system. Simple dungeons, quests, raids and M+ system. No ratings requirements nothing. Plain and simple long in and enjoy.
Even dragon riding is waste of resource in my opinion. Better to invest more in professions, gear sets , open world stuff that can give you actual gear that’s not wet noodle.
I was with you until the last part. Microsoft may never own the WoW IP. Blizzard is operating as usual. Has no impact on anything. If it did, they would be sued by current shareholders and rightfully so. Considering it’s a consumer product, I personally would have an issue with that.
WoW, even though you may think it sucks and I do too sometimes, will still sell 4-8m in BOX SALES alone. Average that to 70 bucks a box is $280m every other year. That is not something you shut down…ever, if it can maintain that, or even lower than that. How much do you think talent costs at Blizzard? 20-40m a year? Think of that profit. That’s all they think of. And that’s before subs and mount/store money. Token money. The game is beyond healthy.
Just because it isn’t 2011 anymore doesn’t mean it’s not a profitable game.