Ring of Fire changes will completely gut mages in PvP

Ring of Fire is half of our damage in BG Blitz and turning it into a disorient that no one will take ever as a PvP talent is really disappointing. I hope we get an increase to our base damage if you are going to take away half of our damage in Blitz.

Not only that but Alter Time will affected by healing reductions effects. So now Wound Poison and Mortal Strike will reduce the healing by 25%, if they are using Sharpen Blade it will be 50% healing reduction to Alter Time. These have got to be one of the worst changes I’ve seen to Mage in PvP in years.

6 Likes

Alter is by far the worst change possible. We’re basically tuned around it, and it’s already dispellable. Nerfing it means we’re going to just fall over, and our damage just isn’t there to justify a shine-bright-and-flare-out profile. This is our only real self-heal now that Ice Block heal was shot down. Non-Frost mages are already pretty bad in arena; this is only going to make that markedly worse.

3 Likes

Yeah as someone who mains Arcane Mage this is really disappointing. Alter Time already felt really bad to use because there is an RNG chance someone gets really lucky and instantly purges/spellsteals it. Not only that but if you get kicked on Arcane playing Arcane Mage you are basically gonna flop over because you can’t recast Alter Time or press it at all.

But now, the ability really will feel worthless in arena at high dampening in a bracket like Solo Shuffle. Not only that but our Greater Invisibility and Mirror Images are on a global cooldown which also feel terrible to press.

Also, I can’t think of another spec in this game where there damage reduction defensive cooldowns are on a global cooldown but yeah, very unfortunate changes for Mage sadly.