Holy paladins were nerfed by 5%, 5 days ago, then reverted that 4 days ago. Your takes are dogwater brainless takes please gtfo.
Hmmm, looks like your takes are the dogwater ones. I said its rare and they arent going to listen to people like you because you deserve to not be rewarded for anything you do. Its all just toxic drivel. How about go to the discord, I hear blizzard actually reads stuff there, but they dont tolerate how you act on these forums and would be banned ASAP. So quit with your outrage troll posts and do something productive.
The disease nerfs were hardly anything and if DC nerf kills the spec then there is a lot wrong with the spec that 1 ability can kill the entire thing. Quit whining.
This doesnt sounds like someone who wants to “Clean up Forum’s”
Be the change you wish to exist…
14k+ Posts. How many of these we’re positive?
Where does this anger come from?
I also do not understand how someone who is still level 70, has so much insight and dedication to the Death Knight community?
Surely this is your favorite toon.
The vast majority of them.
No anger at all.
Tell me… why would anyone want to buy TWW with how people like you talk about it? Or why would anyone actually want to put up with the community that people like you foster?
I said this on 6 Oct 2024.
The haters said…
I doubled down on my claim on 12 Oct…
They continued the hate…
And then today… judgement day… here I have been… redeemed.
- Unholy
- Festering Wound damage increased by 15% in PvP combat.
- Festermight is now 65% effective in PvP combat (was 50%).
I knew it was so much too soon, DK’s were always ahead on gear as we skip conq trinket, so thats already bis before anything begins and we only need 2 piece conq, and will gladly take the mastery two hander, over a forged wep, this was a gear issue, not a dmg issue, glad to see the nerf reverted in this format.
This is a buff to our spender, the heal it gives, the ms effect, our single target and cleave dmg, and the festermight change gives us increase to overall dmg and its our main coeffecient. Called it. gg no re.
lets hope so… we will see
15% buff on wounds is still less than 15% loss from Coil plus 15% from diseases
This… is… not… a… revert. Wounds are garbage and they have been, a 15% buff in pvp isnt going to change that. The damage of 2 more clawing shadows outweighs the damage that a festering strike and 2 wounds would be even with wounds buffed.
I guarantee that you wont even feel this buff.