Revert sin

Take a well balanced spec with build diversity then nerf it and kill an entire build for no reason. Thanks blizz

Sin is still broken in PvP… If anything it just needs damage nerfed now.

Who cares about pvp. My post is about pve where sin is worse than both other specs by far. Beast mastery hunter has better st than sin, that’s absurd

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Yeah I don’t care about PVE GL.

Build diversity in PvE is a complex topic. There is build diversity in that you can do several different builds. You can go any combination of IC, DTB, and AP. You have some flexiblity with how you spec. But there is also zero diversity if players obsess about what is “best”. In PVE there will always only be ONE widely accepted “best” spec to play. Even if you massively increased talent competitiveness that wouldn’t change.

Knowing that, asking for more diversity is kind of a no win situation. You’re better off attempting to articulate other issues within the spec as you see them.

It was fine before they moved kingsbane… kb was good only cause the talents before it were great, now that it’s in the same spot as dtb there’s no reason to ever pick it.

And they replaced kingsbane with such a bad talent. It’s depressing. Sin is a single target spec why would you replace a good st capstone with something as terrible as arterial precision which only does anything in aoe… Indiscriminate carnage is enough aoe support we don’t need more

AP is a pretty good talent imho. As far as I can tell the change was made because of the weird situation sin was in when it came to capstones. You could get IC and KB, but no other combination of 2 capstones. The point values were all constructed around preventing you from being able to get both KB and DTB because of it’s obvious interaction potential. The change is a more natural and elegant solution to hamfisted point values. It does suck to lose KB’s original position though, but AP really isn’t a bad talent considering the 20% boost to bleed damage, even if it’s only a ST situation.

I would question sin’s characterization as a “single target spec”. It’s not fit that description for some time. Sin has historically had excellent ST, but it’s real niche has been 3 target cleave for a long time. If ST is what you’re craving, DtB is also still a fine option, and if you don’t like AP, you can just get Zoldyck and and SS and be just fine. I can sympathize with losing KB, it was pretty stellar, but we aren’t exactly in a bad spot right now.

You never take AP without IC cause you can’t spread bleeds around well enough for it to get significant value. But even if you give up on single target and skip DTB you’re worse on BOTH single target and aoe than subtlety

Just stab things till they die.

It’s PvE, so challenging I only had to wipe 300 times to beat the boss, great gameplay

-quote from some raiders…

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Arterial is an awesome talent but it should be in the aoe leg right above IC (akin to where blindside is for the formerly-ST leg.

DTB, imo, should be a baseline passive for the spec. Every other rogue has 2 poisons, and assn is littered with them. Just let us use 2 by default. In the place of the current dtb talent node, put a weapon poison that serves whatever role dtb is supposed to fill. Left leg can be ST heavy, right leg can be AoE heavy, and center can be multipurpose heavy.

All this is, is sprinkling a few principles of good design in. That’s it. These things wrote themselves and it’s wack that they must be said.

Ex: why do we have to give feedback that “there is an aoe talent that isn’t with the aoe talents”…?

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Please tell me you understand the difference between “cause” and “because”

Without IC you can still keep bleeds up on 3 targets easily. You’re also proving my point about options being available, but discounting them due to comparing and desiring for your option to be the best performer at all times.

Pedantic (n.)
The most insufferable kind of person.