Revamp the M+ Affixes

Change them so they’re kiss/curse instead of just extra crap to manage.

Incorporeal-When we CC the adds, everything we’re in combat with gets stunned or deals X% reduced damage.

Sanguine-Let players soak the sanguine on the ground and gain an output buff.

Afflicted-When the adds get fully healed or dispelled, the entire group gets cleansed of all debuffs or healed for X%.

Bursting-If/When Bursting is dispelled, heal for the amount dispelled over time.

Spiteful-Killing blow ghosts. Get output buff.

Entangling-When you break your line, get speed buff.

Bolstering-When you killing blow bolstered enemies, you get the remainder of their bolsters.

Storming/Volcanic-Eat the mechanic for CDR on your abilities.

Explosive-Kill bombs. Get buff.

Raging/Grievous-Idk I ran out of brain juice.

2 Likes

Lets change revamp to remove.
Hot take: Buff overall dungeon and boss damage, and remove the affixes unless they are actually fun to interact with.

2 Likes

As a healer, I’d really not like that. Healers don’t need yet another affix that they’re responsible for.

Players just need to ignore or slow/CD the ghosts. Trying to kill them just wastes time and shouldn’t be rewarded.

Those are already affixes. Lazy ones at that.

1 Like

But at least they don’t encourage people to simply sit out the week. The worst kind of mechanic is one that makes not doing the content preferable.

3 Likes

The entire point of mythic+ is to add challenge. I think there should always be a seasonal affix and that should REPLACE fort and tyr altogether and the seasonal affix should be kiss/curse, but EVERY other affix should absolutely be negative because the entire point of the affix is to introduce difficulty. Adding kisses to everything just turns it into an optimization gimmick.

What I want to see also is personal responsibility affixes. The old BfA corruptions where you had more corruption than your cloak could handle I think would make great affixes and could be personal in nature (meaning only you see and interact with it). Daddy Nzoth beam but reversed to start outside and zig zagging in would also be a good affix (I’d drop afflicted for it). I think the pulsing one whose name escapes me would be a decent affix also if it randomly would pick an add and that add needs a hard CC or interrupt or it does stacking pulsing damage to throw a wrench into pulls and force people to think more in the heat of the moment.

What I think people really should be asking for more though is more interactable baseline dungeon mechanics. More ways to use enemies abilities against hem or terrain/environment effects that reward clever play. Like the chains in Neltharus or if Violet Hold was a thing but the crystals, when activated, hurt EVERYONE and thus can be planned for by the group or ignored if needed.

Yep.
Incorp and Afflicted are two of the worst affixes they have ever added.
I’d like to see them and sanguine removed.

I kill ones on me so I can prowl. Spiteful as a feral can die in fire.

Make affixes actually fun, yet challenging, rather than totally omiting classes for a week.

I would argue that the entire point of M+ is to be fun, and not annoy the player.

Guess what: M+ is always a optimization gimmick as you want to run a optimized route, optimize your damage, and now optimizing your affix would be another thing to do.

I am up for the experiment. Unfortunately blizzard lost there chance to do that kind of experiment for season 4.

I have never sit out a week in M+, but now we got sanguine into bolstering into sanguine and i am at a keystone level where I maybe time 15% percent of keys in a push week, which means change to tome the key with those affixes is nearly nonexistent. I tried it last two weeks and i think i started about 50 keys and timed one of them. So i now will sit out this week and wait for next one. The time spend is simply not worth it, and its not fun ether.

Yes i know there has been people timeing 30s with those affixes, but there has also been people killing mythic fyrakk in week three. Measuring the community by those accomplishments simply alienates 99,99 percent of the playerbase.

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Challenge is supposed to be what makes it fun. That’s why the worse affixes and their WotLK equivalents are so obnoxious - because they aren’t fun to deal with.

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Gross, no.

Tyrannical and Fortified are already the most powerful affixes, they don’t need to be buffed further.

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Thundering has been the closest to a kiss-curse affix and it’s in the running for worst ever.

Ones like Encrypted were simply free buffs.

I would like at least fort and tyrannical to both be always active (or neither) and stop splitting the score between weeks.

When people say kiss/curse they mean kiss.

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Blizz mythic+ players need to get buffs for handling a mechanic because the easiest end game path (to where rewards end) needs to be even more of a joke for players.

I’d be fine with them trying an affix less season or make other changes if they make the dungeons actually…do something threatening before key levels way past where the rewards end.

While I want affixes revamp, I do not want everything to be a kiss/curse.

That’s just going too far the opposite direction imo

This, fort and Tyra needs to go, let the dungeon as a whole scale with other affixes

I have hundreds of ideas for dungeons but Blizzard will never hear or listen to them.

They’ve decided to create a pointless Community Council that has no purpose.

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I’ll never understand people who think this. These affixes are easily overcome with one ability each…which takes about 3 seconds per 1 minute of dungeoning.

Now spiteful, on the other hand, I would not miss. And really spiteful is only bad for melee because they spawn where the mob dies, which could be adjusted.

Hey I’ve got an idea get rid of affixes as was suggested in legion

Also it reduces the (extreme) amount of time required to push io because you won’t have to do both tyrannical and fortified

Reduces group comp options and poses extreme threat during healer/dispel checks

3 Likes

Okay so let me ask you this.
If you played a Warrior, and got next to zero invites bc of these affixes bc you are utterly useless against them, what would you think then?
Any mechanic that totally omits a class from contributing, is a bad mechanic.