Revamp m0 and put all boss loot to last boss or chest (Less people complaining and no leavers)

The reality in life is that you cannot force people to play with you and you cannot force them to play the way you want to play.

Either accept that other people will always do what is in their best interests or stop joining random groups and make friends inside of a guild.

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I honestly wish they would let us do everything outside of raiding with AI bots, even mythic dungeons. Allow us to gear up our followers and do challenging dungeons without the need for other people.

The worst part of wow is the players and being forced to endure other peoples attitudes, impatience, elitism, leavers, rushers, whiners, and sharing loot with people when they don’t even need it. The people who play this game can be insufferable.

I don’t play enough to be able to form friendships, and every guild I’ve joined since legion ends up falling apart due to some stupid drama between tanks and raid leaders or someone doing something stupid. Just remove the need to group with other people completely.

Functionality changes because Blizzard can’t be bothered to move a single trinket on a single boss.

Gotta love it.

I don’t think I’ve ever seen someone leave a m0 after a specific boss, this is just making dungeons unnecessarily punishing and restrictive especially for content that you make your own group for

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Make some friends and play with them. This would also stop people from leaving your group.

Most serious people won’t be wasting their time gearing with mythic 0s as there will be a far better way to gear so no I don’t think you have much to worry about unless people are target farming trinkets or something.

Have you stopped to wonder if the people who make this game “insufferable” are those like you? Go play some single player game on story mode difficulty if you hate WoW so much.

People will be target farming trinkets

and unless you raid you’re probably going to need m0s before you do delves, 8’s are a pushover

Yea, me… the tank that wants everyone to survive the run and enjoy it is the problem.

Not the dps that thinks I’m not pulling fast enough and pulls for me stressing out the healer,

Not the dude that leaves after the first boss because they didnt get the item they want,

Not the dude that rage quits on the first wipe on someone’s else’s key.

Not the guy who posts the dps meters and votes to kick someone in a heroic dungeon,

Not the people who shun new players for not knowing how to play.

I’m the problem. Sure, bud

If you are going slower than the group wants to go then you are holding 4 other people back.

Then let them die.

Which in no way impact you because they get instant filled.

No one rages on the first wipe unless there were major issues prior.

Things that don’t happen for 1000.

Your attitude of delete all group content is.

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I want the option to opt out of it. You can continue to play how you want with other people. Why force me to continue to?

Every single thing I said happens, and it happens a lot. I do get instant queues and so I can do a lot of dungeons, don’t you think I’d run into issues more often than you?

I could be going fast pulling two packs, moving at a steady pace. If the healer says I can do more, then I do but it’s never the case, it’s the dps that goes off the rails and our healer is out of mana. I don’t control if a jerk dps dies, I do my job and pick it all up so our healer doesn’t die. Why let them die?

They already allow us to do follower dungeons. Let me play how I want into harder content.

You already have the option. You have Delves and Follower Dungeons. You had Torghast that no one did.

They might happen, but they don’t happen often to the general player base. The exception is not the rule. If they happen to you all the time then it’s a you problem.

This is an oxymoron. You can’t be going fast pulling two packs.

You are playing the wrong game.


It’s always hilarious how some players can pug and do challenging content without issues and rarely come across leavers and ragers. Meanwhile there’s people like you who run into them around every corner. I’m sure it’s not you though /s.

Spoken like someone who has been doing this and is apprehensive over it possibly being fixed. :face_with_monocle:

Cool,cool, and the heavier penalties the better. That way we only need to see your face in LFG once an hour.

You will only see my face on alts, at all, after Tuesday. So, we both have that going for us.

I’m down for end-of-dungeon loot for all dungeons.

But not if it just copies the M+ system. M+ is progression-relevant gearing and therefore I can put up with it only dropping 2 items per run for an entire party despite killing 3-5 bosses. Especially since it competes with Raiding, which is horrible for loot in comparison.

For stuff outside the M+ system, it needs to preserve the amount of loot that’s currently dropping, but simply move it to the end. If you would have normally gotten a drop on x boss, it remembers that and puts it in the chest at the end. So we still get the 5+ items per run and still get per-boss loot rather than a general roll on the overall loot table (which makes targeting anything much more difficult). It’s just at the end.

People bailing on M0s will be a lot worse than people bailing on heroics because you have to form your own group for M0s.

This WOULD be exploited in mythic 0 as you can kick and add people, unlike LFD stuff.

1: You can kick people in LFD
2: Tie the lockout to killing the last boss, so even if you get kicked it doesn’t mess with your lockout.

No one cares about m0 after the first week. I don’t care about them period anymore. They should’ve come out a week or 2 ago.