After looking at several of the Island Expeditions, especially the new ones, I was curious how you all would feel if some of them (Like Havenswood, Snowblossom) were converted into various towns for use outside of just being an Island Expedition?
Specifically, what if Havenswood became a new Worgen town that Alliance players could go to, do some local quests with the villagers, etc? (And maybe later have a more Horde themed Island for the same with them)
Honestly, they should be already, island expeditions themselves are mechanically a flop because theyâre these neat, beautifully crafted areas that you canât explore because you have no time and you have a dozen crocodiles snapping on your butt.
Makes me wish there was an RP mode for instanced content that you could queue for. Phasing into an instance like the islands but thereâs no mobs, resources, chests, etc. Just something you and others can use for RP, to take selfies, and just explore.
I think itâd be great to see them added as zones players could explore outside of Expeditions. Perhaps in a later patch or when the next expansion launches.
Yeah. I was just looking around the screenshots of the new Havenswood Isle (The Worgen town one) and honestly, based on those images, if that was added as a âtownâ for Worgen players, it may well be the largest Worgen town in the game.
Could also give the Gilneans an interesting new angle as they start just trying to colonize their own new settlements, and taking a bit more of the âexpeditionary corpsâ feel of the Victorian setting.
I imagine Havenwood is another ruined worgasm like Bradensbrook. âlook worgens, hereâs a town with the Gilnean aesthetic with limited practical usesâ.
It makes me not even want to level a worgen character. Bradensbrook is almost a slap in the face really. There was a lot of story potential there, where Genn could have been like âhey, you know the thing with the wall, and leaving the alliance, and the rebellion, and the scourge⌠that was all crazy, but things are different now, and I like to offer you my protection⌠blah, blah, blahâ or something! Even if they said, âyou know what Genn, GFY.â Then at least he would have tried, or at the very least Crowley should have gone in there.
As much as I liked going into Bradensbrook as a Forsaken main, I feel like that would have been better for worgen story development, than neutral content.
You are right in that the Island Expeditions could have been something so much⌠more⌠there should be a map of the sea that we slowly unlock over time by completing expeditions, continually unlocking more difficult and rewarding islands as we explore the ocean. There should be a seafaring element were we control a ship like we would a goblin glider to reach these islands and their existence should influence/reference the story in some way. Why arenât more islands popping up on the world map because of our adventures out at sea? It just doesnât quite feel like a south sea expansion. Couldâve been a great opportunity to create water mounts (ships), even bring in a whole woodworking / boat-making profession which would synergize with the warfront resources. And why arenât warfronts and island expeditions PvP by default with an option to go against NPCs?
Also we all want to see them go all out with an azerite pirate raid.
Seeing Island Expeditions reused for other content would be amazing. Beyond that, I donât see how a âWorgen-themedâ island at all fits with the theme of expeditions. How is something clearly occupied âunchartedâ?
Just because there is a settlement there doesnât mean the island has been charted. It remember ages ago there was a discussion about fleshing out Stormwind by suggesting a boat of refugees from the First War crashed on some remote, uncharted Island and built a home for themselves there, but were unable to leave due to a lack of resources for constructing a new boat, and a lack of shipwrights.
Oh you mean that. Well yeah, that would work, but there is no doubt in my mind that people will find ways to ruin it since itâs RP, but thatâs a pretty good idea. The only thing i canât see them doing is creating content for the sole purpose of RP, maybe make it like islands just more storydriven, as well as just zones or parts of zones instanced/filled with npcs and you just have an RP playground pretty much.