Returning warrior, empty action bars

I just started playing my warrior again (properly (pvping and starting raiding) for the first time seriously since WOTLK. When i first logged in i had like a couple of abilities on my bars, then once i originally leveled up to 120 i just have all these holes in my action bars. I have more empty keybinds in my action bars than abilities/proffession buttons/mounts/pots.

I was thinking of giving classic a go because i really miss stances and having a wide toolkit of random different abilities i can use (even if its very rarely). Do you guys think its worth continue playing retail in the hopes they dont prune more or just play classic?

Kind of worried that ill play my warrior and try get into it, just for them to prune more things away next xpac again.

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How many buttons do you need to feel fulfilled? I have 5 completely full action bars: 3 are for in combat abilities, 1 for buffs/professions, and 1 for hearths/mounts.

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Perhaps its just due to the complexity to the spec in pvp. I’m fine with the rotation but the overall skill ceiling and little things you can do in pvp to outplay others is pretty small.

I felt like warriors with stances and wep swapping and all of the abilities that came with WOTLK in the different stances let you outplay others. Whereas now, outside of the pve rotation the spec in pvp is pretty dumbed down. Just as an example in WOTLK, i felt it took longer than 20 mins to learn the class and all the small little things you can do to outplay others and extend your toolkit to do awesome things. I personally think a class is pretty basic if you can somewhat master majority of the abilities in 15 mins.

Perhaps its just me, but we have no stance management, no baseline spell reflect or stun. But even with spell reflect and stun there is nothing there.

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Devs have admitted that pruning was a mistake, so the expectation is that they will be going back on some changes in the next expac. Honestly I would keep my chin up and keep playing retail. It’s not like Classic is going anywhere for another 2 or so years.

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I contest that it’s never worth it to play Classic. Retail is also losing it’s appeal.

Maybe it’s time to read a few books.

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Great, okay ill continue playing war with hope.

Sadly, Warriors feel really empty in PvP fights. Like, you just hit things like crazy. There isn’t much special stuff to do. You do look really cool doing it tho.

I think if your goal is to PvP and have the time to grind, play Classic for now. You will have a better experience.

Not a fanboy of Classic or retail hater, just my opinion. I’m more of a PvE guy tbh

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Depending on the PvP talents you pick, there is a lot of room to outplay people. If you get the whatever thing that gives your sharpen blade you free up a PvP talent slot for disarm or duel.

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I just would like shatering throw back. In my opinion they took away to many baseline abilities and gsve them back as talentd. Rend and spell reflect need to go back as baseline. Give us a mobility talent row with dragon charge, double time or adding a stun back to our charge. Give us a heal talent row and than were in the money.

Classic reminds me how much better the game was and incidentally is. I can’t ever imagine playing retail again without sweeping changes to the core gameplay bringing the game back to its root. The game was amazing up till Wotlk at which point from Cata onwards it was a downward spiral for me (Legion was the only exception for me which I thoroughly enjoyed ).

I also agree about everything you wrote about warriors in Wotlk. The class is a shell of what it used to be. It’s really frustrating what they did to the class.

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Prot vanguard here and my action bars are so full I have to manually click my trinket or potion

there is way more skill needed in retail then classic. Remember grind does not equate to skill. Another thing, in retail there is quite some complexity to Azerite traits and essences. If you stack the correct ones you can create a build that excels in one area or another

I do want stances back and I hope they return but I want to play the current version of the game. Classic halts your progression and ur gonna get sick of being lvl 60 for so long

See these at the end of the day are opinions, I don’t feel like RNG equates to skill regarding azerite traits.

Artificial complexity and RNG does not equate to better gameplay. Retail just has introduced artificial time sink treadmills on top of the normal gear treadmill and has even shifted the paradigm of acquiring gear all with the goal of increasing time players spend without improving on gameplay.

I would argue stances offer more depth than anything on retail even though on retail the core rotations are more “complex”. The air quotes because I still find the rotations on retail to be super easy. I would argue that gameplay is more linear on retail because specs at the core are carbon copies just with different names for spells or resources.

Though all of that is teriatary (not even secondary ) I find it hard justifying retail as a real MMO when the social and multiplayer component has all but been eradicated coupled with the systematic homeginaztion and pruning of classes/specs.

Vanilla has many flaws but is still a much better iteration, the primary difference being that almost everything you do feels like a milestone and feels rewarding.

It’s hard to quantify a “feeling” and ultimately these are just my opinions but retail feels more like a chore that has hallow gameplay that is designed to make me feel compelled and forced to do things just to maintain these artificial progression curves above and beyond what it used to be of just strictly doing progression raids and pvping at a high level to be rewarded with the best respective gear.

Also people have been playing classic despite being “halted” for the last 15 years so there is a defined playerbase. We also are talking about years of gameplay if you want to clear all raids to Nax, enjoy PvP etc play even a single alt etc.

Realistically the also opened a box where they could release respective TBC, WoTlk servers. Though I hope if they did, they keep them as their own seperate servers and allow to create copies of your character from the previous expansion to them.

I would argue that warriors in Wotlk had way more complexity the they do on retail, especially in PvP. I have always found PvE rotations easy. The most involved rotation for warrior in the history of the entire game was probably 2 handed arms with imp slam in TBC very few warriors used it, even that I personally found easy and would have fun going Arms 2 handed and out dpsing my counterparts despite being the “inferior” spec to fury.

One major difference that still holds true in classic is the opportunity and ability to outplay still exists and split second decisions are still prevelant. Especially when you consider engineering gadgets (bombs/trinkets/rocket boots mind control helmet) and alchemy potions (FaP/swiftness) that can have a huge impact on PvP . Stances mean you have to make mindful split second decision that barely exists on retail. The pinnacle for warriors was probably in Wotlk but it still was true in Vanilla.

Do I go to berserker stance for that overpower and open myself up to fear/gouge.

Do I go defensive stance and switch to sword and board to shield block that incoming aimed shot.

Do I fear that Hunter/Warlock on opener to create a dps window or save it defensively to get that life saving band aid window.

Did I use defensive stance before getting sheeped to reduce in coming damage the mage is going to onload.

Did I bait the other warriors intercept and slow him so I can intercept his healer and watch him waddle around to close the distance.

Did I apply rend and use demo to prevent and/or break complete re-stealths.

Did I save my GCD for the second the enemy gets <20% to instantly be able to get that finishing execute.

Did I hold my GCD for the second before that heal/sheep/fear cast to be able pummel in time.

Did I spend my rage to at or below 25 rage before switching stances to maximize my resource and damage.

Bacially I could keep going with these examples but that should be enough for now.

Most of them revolve around stances and weapon swaps but that shows how something so simple that isn’t complex can create depth and meaningful gameplay. Specs were also distinct and unique with defining strengths and weaknesses.

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Jesus Christ those were perfect examples. Yeah, after playing classic it’s going to be impossible for me to ever play my warrior again.

I can’t believe how much they obliterated classes the last few expansions. Especially legion and BFA

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