Returning Player Woes (Could Use Guidance): Quick Death and Long Mob Killing Times

Greetings Everyone,

I hope you’re having a wonderful day.

I just recently returned after a long hiatus and I could use some assistance please. Much has changed but hopefully you all can help me out.

I want to focus on one main, get achievements, get gear, do old content and perhaps raid if I’m able to find a great guild on the realm I’m on. I’ve ran into a conundrum though and I’m not sure why or what’s going on here. Perhaps you all could help me out please.

When questing I find as a mage that my mobs are not dying swiftly. I have used fire and frost but it seems the higher level I go the harder they hit and longer it takes to kill. Meanwhile when they hit me I die in only a few hits.

I’m not sure if it’s due to me leveling fast and being unable to keep up gear wise therefore my skill points / stats are below what they should be for my level or what the deal is.

I usually find myself going through 1-2 full rotations to get 1 mob slain meanwhile when they hit me they can take 1/5th of my HP or more. I’m not quite sure what to do.

Leveling goes much faster now, which is nice, but being slapped by mobs and dying quick isn’t nice.

Is there perhaps something I’m not aware of I should be? I am using wowhead and icy veins to look up good leveling talent builds to make sure I’m doing the best I am able to stat wise and rotation wise too. I use weakauras and a few other addons if that makes a difference.

I just would like to not explode into confetti when a mob manages to get a hit on me and not feel like I am slapping things with a wrapping paper roll of cardboard for damage.

Thank you all for your time and help. I hope you have a grand day.

A. Gear is important.
B. Mage is a challenging solo leveling class. Some consider it the Hard Mode soloing experience, especially because of its squishiness and vulnerability to being mobbed to death.
C. What talent build have you chosen?

A. That’s what I presumed to be my issue. Some is dating back to level 30ish and I am nearly 50 so I believe despite me questing some rewards aren’t replacing lower end gear resulting in less damage and health.

B. So I came back and chose the hardest class to level. “You brought this on yourselves!” (Bonus points if any one recognizes the reference from WoW).

C. I used the leveling guide one from wowhead mostly for Frost and Fire on their website. I don’t think the forums will let me post direct links due to user level or however that works now. Unless that pertains to only GIFs and things.

The conventional wisdom about leveling as mage is that Frost is the best leveling spec because of the crowd control abilities, but there are counterarguments (like Fire kills everything before they need crowd control).

TBH, you may be better off leveling in group content where you have a tank to take the hits and a healer to keep you upright. But that has its own pitfalls and frustrations because of the social aspect (and especially the difficultly of getting alignment of goals across any representative slice of the PUG community).

I thought about doing group quests but I am unable to use LFG until level 50 for random content (RIP DMF rabbit and wolf). I could do dungeons though I suppose. Although at times it results in an hour long queue and that would make it slow.

Not shooting down your idea or suggestion. Just seems it is frustrating at least for mage. I just liked the idea of being able to Teleport every where to do old content quicker and get around easier for doing solo world content once I reached 70.

One of the other things that happens leveling is you hit certain break points where it takes more of a stat to increase your power. For example (and I’m completely making the numbers up here), at level 25 it might take 50 points for a 1% increase to crit chance, but at level 30 it takes 75. So, while you’re growing stronger because your Int and stamina are going up, the gear you have becomes less effective. I don’t remember where those break points are, exactly, but they do occur. You’re feeling good about yourself and then you start hitting like a wet paper towel.

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This is precisely what seemed to happen to me. This explains a lot. So far frost has been one of the only specs to keep me alive through more than just 1-2 mobs. I posted in the mage forums and a lot of mages do concur that leveling as mage is the roughest and even at max level you aren’t able to really solo older raids after BFA. So now I’m left with the choice of “do I find a pal to duo raids in Shadowlands and things with”, or, do I re-roll and go Warlock, Moonkin Druid, or another tankier class like Guardian, Blood DK, Prot Warrior or Paladin.

Honestly I’m not sure what choice to make here. Sure teleporting around is nice, the damage at max level might be nice for some things but survivability is what is most important to me. I could do hunter BM but I had a max level back in early DF when I played for a few weeks and it was just boring to me. I was also tired of seeing 100 hunters in dungeons, raids and other places too (sorry hunters no offense if you love your class). I just wanted to feel unique and play something with magic.

Now I am wondering…what is the point of mage unless you’re with others. Then the option to have a group with a tank to do any content that is recent (I don’t mean M+ or current raids). Even for slightly older content we have no survivability other than going frost x2 ice block, time manipulate hoping you can down the boss in time.

Sorry for the muddled words and bad grammar here. I’m tired and debating over this is kind of killing my mood for WoW again. It’s frustrating seeing every class have self healing, sustain, stuns and yet the mage seems to just get no love in those regards for some reason.

I remember when we had evocation and we could channel it, heal up, and then still heal in ice block. I suppose the time recall is like evocation in a sense of going back to max HP and it’s quicker. Just pointing out other options we had back in the day I suppose.

I don’t know maybe I’m not making sense or just being too whiney and I need cheese for my whine. I just have noticed many mages do feel similar in regards to leveling and being able to solo recent content. Guess it’s my fault for not doing more research on mage survival statistics before hand. I just wanted that sweet teleportation ability to get around quicker.