3 percent damage reduction is not going to stop Rets from putting on wings (40% uptime now BTW ) and running in with bubble and 1 shotting you
HOW ARE RETS OVERPERFORMING?!?!?!?!?!
Far out! Why rework rets if youâre only just going to nerf them!!!
They are finally competitive now and a few people cry wolf and rets are already seeing nerfs? like what the hellâŚ
Rets are finally not squishy any more and you go ahead and nerf them!!!
Druids, DKs and warlocks have that many reworks its ridiculous.
THE REALLLL PROBLEM is (and players know) that BLIZZARD just donât know how to create a better class fantasy of the RET pally â how about listen to the players about building the fantasy better and you may not have these many issues.
âFinally competitiveâ LMFAO theyâre in a league all their own
This is the second patch in a week that you decided to nerf a class-wide talent to adjust a single spec of the class. Can you please take Holy into consideration? Itâs bad enough that Holy Power was brought back because of Ret and wanting all the specs to use the same resource. Youâre repeatedly nerfing talents that effect Holy because you canât properly adjust Ret. Holy Paladin representation is already dismal in PvP as it stands.
Pallies being that broken for that long made me stop playing entirely. Been playing D3. Havenât done anything on WoW in almost 2 weeks. It basically shut down RSS and arenas, made every BG a dumpster fire. Could ya at least isolate these fotm turds off in their own queue when there is a spec that is overwhelming everyone with extreme 60%+ representation?
I mean Ret is the best spec in PvP by a sizable margin. These changes donât affect that.
PVP forums have been on fire for weeks, and as soon as a screenshot of 5 Rets doing a +21 gets out, they get a PVE nerf⌠I know pvp base is small, but if you effectively ruin one type of content (before it goes on the world stage btw) you guys should make it a priority to fix it.
I played 2 BGâs today and only Hunters and Rets running rampant . Atleast Hunters die if you hit them , Rets are immortal killing machines
Not only that but they make their teammates immortal. Which leads to very damp games.
How are they in a league of their own? please be realâŚ
Gut riptide while youâre at it.
Are you really advocating for class balance tuning to change based upon your experience in an Unranked battleground?
Warlocks and Surv Hunters are top DPS for two tiers
Blizzard: Zzzzzzzz
Ret Paladin is top DPS two weeks
Blizzard: NERF
I had almost forgotten how much Blizzard hates Ret, thanks for reminding me.
Unranked bgs are the most popular pvp format.
Dude top ranked streamers have been crying to nerf Ret for weeks now. Forget about me .
Everyone could see this coming.
Itâs just a shame we were only allowed to âoverperformâ for two weeks, unlike the other cool kids who could do it for multiple patches.
Oh no. THE STREAMERS HAVE MADE A DECISION??? LETS ALL ABIDE BY IT BLINDLY!
Bruh, competitive? BGs are literally 6-7 ret pallys leading the damage by a landslide. In solo shuffle a ret will win every round if theyâre the only ret (which is almost never) and they will land every killing blow. You have rank 1 paladin pro streamers saying how broken they are.
I genuinely donât want you all to be nerfed into the ground and useless. I want all classes to be viable and strong but currently we are all Krillin and Yamcha and Paladins are Goku.
In regards to PVE they need to keep the balancing seperate and stop contaminating one with the other.
If I hear complaints about Ret, itâs mostly coming from the perspective of their opponents in PvP. Regardless of the validity of these complaints, will Blizzard, please, when making changes based off PvP related complaints, restrict the change to PvP only? I mean as a PvE player, itâs really friggin annoying to have our relevancy be completely beholden to the PvP balance problem. This isnât to say these changes, specifically, will make or break that relevancy in PvE, but during the rework, many changes seemed to be based off arguments made from the perspective of a PvP player. Ret players are not a monolith. To reiterate my request: please, Blizzard, go the extra step, and keep changes made as a result of pvp imbalance to PvP environments, preventing unnecessary loss of fun from PvE environments.
3% nerf but can we get a 10% for pvp??? also 1min sac is busted in a pvp setting