There is not a #NoChanges and #Changes and nothing in between.
No changes to gameplay. No changes to difficulty. No changes to experience.
I haven’t seen you writing letters to all 350,000 people who played on Nov 23 2004, to say they must turn up on one of the 89 servers. Or letters to everyone else saying they must stay away for the first 3 months to give the game a chance.
I haven’t seen you asking for 5 day server downtime in October/November in order to simulate the failure to understand growth.
I haven’t seen you demanding #NoChanges! And anyone with a PC that’s from this decade be blocked.
We were never getting 2004 back. And because of that, we have to change the server infrastructure. I don’t see you posting to demand the Vanilla API, or for them to disband Battle Net and give us username based accounts again. Or even that the game should not start using the launcher, and everyone has to go out and buy CDs…
You’re not a #NoChanger, you’re a #SomeChanger too.
It wasn’t part of launch to have servers like what we saw on some layers of Server 15 on stress test.
There was competition, but it wasn’t literally impossible to level up for an hour or so because of competition. This coming from my experience playing on launch day on Tichondrius, one of the largest servers at launch.
Layering helps Blizzard maintain less servers (to prevent ghost towns when tourists leave) while maintaining the feel of leveling during vanilla.
This is all a reproduction, none of this is authentic. That’s why they’re doing things like spell batching by forcing it, rather than it being a limitation of the actual servers. They’re recreating the feel however possible, even if it’s done in inauthentic ways.
If you can’t see that, there’s no use explaining it further.
The vanilla you want is not the one I want. I want the vanilla with no layering and no cross server. You can ask for whatever you want but I will continue to post and ask for what I want, the real pre 1.12 vanilla experience. Whatever version of the game you’re supporting is not the version I played or want to play.
That’s nice. And when Classic falls apart because we have 500 severs with 300 people on each, that’s the version you get.
Personally, I couldn’t care about minor inconsistencies at launch, which are removed 3 weeks in, if it gives me another two years of playing the game I enjoy.
3 weeks out of 156 = 1.9% of the experience. I can accept that.
There were not 500 servers at launch. There was about 90 and most servers held about 3000. There are better solutions available than layering - like just letting double the normal amount in and then letting it go down to an acceptable number.
You don’t get to hide behind #NoChanges while making changes. It’s almost like you realised your argument failed and you’ve changed tack.
Now with regards to your idea, its far far worse. Because right now, even with 3k per layer, people are moaning about congestion and inability to play. And you want to double that.
Layering doubles it, while seamlessly doubling the mobs, such that we get the 3k experience, while catering for 6k or 9k players. You’re literally making the argument for Layering.
You would require Dynamic Respawns for that to work.
Can you run some hard data through that and show us that its better?
Layering isn’t perfect but its better than a mess of angry people at launch you 1) complain on the forums. 2) complain on twitter. 3) complain on twitch and then the non-verbal people just walk away.
Now. . I know that’s what the pserver people want. . they want it all to themselves (note, that is my take away here) But the game needs to succeed for us all!!
So until you can come up with a better plan then IT WAS THAT WAY IN VANILLA, which does NOT even come close to modern analytics and possibilities, Then please stop with the “it’s better than layering” craploa
You just use strawmans and nitpicking to try to attack people. You’re either a troll or just a bliz shill with no logic. You accept layering because blizzard said theyre doing layering. If blizzard came out and said they were doing dynamic respawns and not doing layering, you would defend that. You have no capability to think for yourself, period.
Layering is a problem because it destroys server communities and removes the feeling of being in a real world. This is the basic issue with it - I could go into detail and probably type pages on the subject. When lfd came out, I argued with people on the forums about that as well. The response I got was “you can still go to trade chat and make a party”.
Sacrificing the social aspect of an mmo for convenience is generally bad. I was not heavily anti layering until actually seeing the way its being used. People being on different layers and not seeing each other, two trinkets going out, not being able to world pvp, not being on the dueling layer outside org are some of the ways I’ve seen it effect the game. It ruins the feeling of immersion.
Hi there! I’m not sure you completely understand the nature of Layering. If you do, my apologies, but let me just jump in here real quick. Unless there’s been some changes, Layering isn’t… well, it’s not what you’re talking about.
Basically, Layering is making population-capped servers within servers. So you get a full population within your server! Yay! All The People! And theeeen, so that Blizz doesn’t have to do server merges – which were always a massively messy affair – after the tourists leave, they just collapse the Layers together into one.
Estimated healthier populations, no server merges, server communities are a big wonky, but they’re still intact – most specifically, they’re still intact after the layers get collapsed. Because the understandable concern is that if there isn’t layering, we’re going to have dead servers after the tourists leave.
I’ve heard there’s been issues with it in the beta, but, TBH… It’s the best option I’ve heard. Hopefully all the bugs get worked out, but in reality, it’s not doing the things you’re accusing it of.
The point of Layering is to try and preserve that sense of community as best as possible given the type of influx we have.
As many have said here. If they just open tons of servers those servers will become ghost towns and you have killed that community because of lack of some system.
Its not perfect, but its not as bad as you think or fear.
BUT. I completely agree it needs some tweaks and safety modes put it to cut down on people abusing it!! I am 100% onboard with this!! FOR SURE!!
Also Xerrick, for the record, I greatly dislike sharding and cross realm too. MANY people do.