Retaining Casuals

Hi. I’m a filthy casual.

Been playing since end of TBC on this account and a previous one. Due to time investment I am reluctant to stop my sub. With severe money pressures at the moment (that nasty virus elephant in the room) it is harder to justify.

Over the years I have become somewhat jaded at the prospect of the expansion’s gear grind. In recent years in particular I just know that it will never end. On and on and on collecting gear points. As a filthy casual I know I will never reach the end. Too many hours needing to be invested. At time over the years I’d also have dramas with begging the raid leader for gear too or having people who feel more entitled than me rolling need against me.

And of course in dungeons and raids I have to play as DPS. I love to heal and tank too but as a tank I am not allowed to pause to smell the roses. I must be seen as in a hurry and well researched on all encounters. Never ever ask for help, lol. And even as a DPS I know I must not pause to skin a mob or mine a node or else I’ll get left behind. Heaven forbid I pause to consider a piece of gear which just dropped.

If only gear drops had been personal drops back when I was keenest. With a % chance of a BiS drop and if no drop after, say, 15 runs then compensation for bad RNG so I’d have that drop by the 20th run. If only! And if only the drops could also include regular off-spec drops too (but not BiS) so I had a chance to gear up for my secondary spec.

And if only that heirloom nonsense could be consigned to history. Easily done: just should have stopped the heirloom progression at end of WotLK level. It’s a blight on the game and we are stuck with it.

And pet battles. If only they had been kept well apart of instances. Pet drops in instances? Totally unnecessary except if inserted into quite old content which of course would be easily soloable.

I long for a mix of old-time BiS drops, mixed with modern day loot drop and distribution fairness, as above.

Maybe one or two BiS items can randomly drop from questing mobs. Really low drop chance but RNG “correctives” ensure that we have the gear by the end of ALL of that expansion’s main and side quests.

Some BiS drops in dungeons. Some BiS in raids. A little BiS from crafting - heck crafters need to make some gold on the AH in order to justify their time spent in their craft. Some BiS gear enchants and gems included here too.

But BiS obtained in raids must not be limited to the highest raid levels or else filthy casuals such as myself, who need to “get good” and “learn to play”, will never get their BiS gear.

Lets save the higher end raids for those wanting to brag about their awesome ability to sink time into the game with cool achievements, special mount rewards, and most importantly points to spend on awesome looking tier gear which, as befits this marginal group of players, will give a marginal benefit, in a raid setting,
as a complete set over BiS gear and is especially good for speed runs for rare / elusive mounts and awesome achievements!

These players will of course be slightly miffed at this proposal but then, any pedestal they stand upon would never be tall enough to separate them from the stench of filthy casuals such as myself, so what’s it matter, lol.

All things considered, that is ample reward for those who want to invest a lot of time in the game. It is a question of economics too: even the filthy casuals matter (and in terms of subscription numbers heck do they matter!) in terms of retaining subscriptions. They are just as good as other players, they just have less time available to allow their awesomeness to shine through!

And a modest amount of daily questing. A BiS item or two as an ultimate reward, as well as the usual toy and mount reward.

But every week, once the questing is done, I want to feel I can log in, perhaps daily to get a few dailies done, and essentially feel that “I’m done for the week”, “I’m done for today”. That is with respect to the gear grind.

Currently, the past few expansions at least, I never have a feeling of being done, with respect to gear.

We have a lot to do in our lives. Lots of social media, lots of streaming TV, family stuff like shopping, cooking and our partners and careers too. As a kid / young adult I had time on my hands.

If I find I have time, I can do my pet battles, archaeology (both are a lot of fun), world event shenanigans (I never tire of those ram runs, bunny runs, darkmoon faire, etc), transmogging, mount collecting.

The biggest turn-off are all the massive convolutions designed to keep us playing not just daily but hourly. The millions upon millions of points I need to be acquiring. For small incremental “gains” which only make the gear hunt elsewhere a bit easier to survive, not achieve. The huge number of followers I need to put to work for no real satisfying goal. Those shipyards… why, lol.

And the need to chop and change timelines. Lazy storytelling which consequentially retconned or confused existing lore, as epitomised in WoD as a whole.

The one thing that keeps me coming back is the incredible art of Blizzard. I love questing in the new zones. Blizzard really know how to do a zone! The gorgeous exteriors and the improved questing experience over the years are what keeps me returning.

And while on questing I do appreciate that some complexity to a character’s development really adds to the backbone of the lore. Thinking the incredible story arc of my man Illidan Stormrage! Badass! Jaina too. The tragic story of Anduin and his kin. Not to forget green jesus and his family. Love Go’el.

But most of the side quests in a zone, broadly speaking, have not been integrated into a thematic zone wide whole. A simple example, look at the side quests in Elsweyr in ESO. They mostly fit into the general zone wide narrative. Yes WoW has more light and shade, especially in terms of whimsical humour and that is WoW’s strength. Thankfully, the most recent expansion did address this much better than older expansions.

So with the upcoming expansion, hopefully:

(a) clear gear objectives. BiS and a few different means to obtain it
(b) filthy casuals feeling as though they can complete the gear grind too
© a reason to return on a weekly basis, at least for a while, until the next big patch
(d) no need for filthy casuals to invest anymore time than is necessary for the lowest tier of raiding
(e) gorgeous panoramas, creatures
(f) immersive questing

5 Likes

A and d are conflicts.

Then cancel.

The best game in the world is a game. It doesn’t keep the lights on or your larder filled, and the economic crunch isn’t going anywhere anytime soon.

3 Likes

You need to be more concise and to the point.

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“Free bis for casuals”

5 Likes

Pretty sure we already have that, though it does involve some somewhat heavy rng if you’re trying to get it out of a weekly m+ chest.

I’m a filthy casual and I feel like I’m doing pretty well. You only get out what you invest in. If you’re not willing to run higher content you won’t get higher rewards. That’s how it works.

Welcome to raid lockouts and m+ weekly chests.

Good news, you really don’t need to invest much time at all for the lowest tier of raiding.

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Easy, go play Elder Scrolls Online. Its a horizontal progression where everyone is about equal, for the most part its about set collecting and mix/match 5pc set bonuses. There’s no continual power growth, it plateaus and stays there… forever.

Casual players have their own progression paths.

You have Normal and Heroic Dungeons, which drop up to 415 ilvl. Not great, but perfect for catching up to current content on an alt or after a break.

You have LFR, which drops the equivalent of Mythic +0 Dungeons and lets you see the raid content that at one point was locked to organized groups only.

You have world content, which scales to Normal Raid level in the form of Emissary quests, World Bosses, and N’zoth Assaults.

You have Visions, which drop up to Mythic Raid ilvl depending on how far you are capable of going and how many masks you can deal with. This is literally solo content.

Then you have timed events on top of these things. The Warfront rewards Heroic Raid level loot. The Timewalking Raid rewards Normal Raid level loot IIRC. The Timewalking Dungeon Event does the same.

Just because your endpoint as a casual player is very likely not Mythic Raid ilvl does not mean the game isn’t meant for you. You play at your own pace and get rewards that fit that pace – or more realistically, surpass that pace by quite a lot, just not to a literal “BiS” goalpost. That is NOT a problem, and we don’t need to make the hardest content in the game totally irrelevant to make you feel better. They’ve already done that to mid-tier content quite enough.

If you’re unhappy with where your progression slows down, consider hopping outside the realm of solo/queued content. You can be casual and still be willing to manually group with other players for slightly harder content.

That, or repeat the process on a new alt for a different combat experience, or story experience if you use the other faction.

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my warlock got his BiS (read 445) staff from the emissary today. that will the weapon he uses even leveling into the next expansion. BiS is just that. BiS. the best piece of gear you can get for yourself in that slot. it doesn’t need to be 5000000 ilevel to be BiS. this thread is silly. lol

If you have the time to feel you’re done with wqs content, then you have the time to do more content.

Only the top of the content requires a lot of time, you can get good enough gear without mythic raiding or being a gladiator.

right now lazy casual BiS is 445. that’s the best we can get from non instanced content and not doing stuff like heroic warfronts or raiding/pvp. that’s the end point.

Yes I get that.

why just quote that one word? some of us are happy to be getting close to 445. i got a weapon today on my warlock that is amazing (for my play level)

Yes it’s amazing people can get to 445 without doing any “hard” content. And you want more?

I quote one word because yes you’re lazy.

There’s a BiS list.
I got it done week 2 of 8.3
Everything at IL 465 w/ Vers/Haste.
You can only wear 1-2 corrupted pieces anyway, doesn’t mess w/ your BiS list much. Not like you have to rely on everything war/titanforging now.
Gear grind is endless? I grind AP WQs for 1-2 hours a day now. Far from endless.

if i want “more” i’ll do more content. i am happy doing what i’m doing and don’t want higher ilevel gear. i want emissary rewards to be nerfed, actually. you shouldn’t get raid gear from doing WQ. but please continue telling me what i’m saying.

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Imagine having a worldview where playing a game more is “work“ and playing a game less is “lazy”?

I don’t think WoW matters enough to impugn anyone’s work ethic.

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I used his own words.
But yes mmorpgs are work based.

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the only time i felt like wow was a job was when i was doing the kt unlock on my shaman. it broke me. i refuse to unlock mechagnomes until the SL nerfs come through. -.-

I’m arguing that playing a game, unless it’s a career, isn’t work at all.

If you have a higher ilvl than me I don’t believe you “outworked” me.