Retain Profession Level Caps

In Vanilla and in Classic Vanilla, we had Clvl Caps on professions at 10/20/35

This meant you could not level past 75 in fishing, cooking, first aid, and all of the primary professions until you reached level 10.

You had to reach level 10 to progress to 150.
You had to reach level 20 to progress to 225.
You had to reach level 35 to progress to 300.

I have noticed in Forever that we can take cooking all the way to 150 prior to level 10.
Fishing, on the other hand, requires level 10 to train journeyman.

I am not sure if the cooking change was an oversight or intended, but here are my thoughts:

We need to KEEP the Clvl caps on the various levels of profession skill. Cooking is fine, and so would fishing be, but the others, including first aid, serve an important purpose.

If I can make an alt and just leave her in Ironforge (or wherever else) and funnel mats from my main or from guildies without leveling her up, you’re going to introduce an alt farming situation that will devalue crafted items and reagents and commodities of all kinds.

We need those character level caps. No level 8 in Stormwind should be able to craft endgame robes and resist gear, for example. Allowing this would allow more tailors to be made - having one main character funneling mats to unleveled alts would really disturb the economic balance, I think.

I’d like clarity if you’re willing to blue post the intention for this for professions in Forever. Otherwise, those are my two cents.

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Sounds like a bug you should report to me.

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I did…but I don’t know if it’s a bug or if it’s intentional, so I posted it here, too.

The bug reporter doesn’t allow me to write three paragraphs about why I think the clvl caps are important.

THis is an absolute pointless post, people will level crafters and afk them in town to do this anyway, nothing will change.

Don’t be rude.

Yes. They will have to invest somewhere in the neighborhood of 30+ hours into leveling their characters in order to park them in IF.

Inviting them to do that for free at level 1 will change more than “nothing.”

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POINTLESS conversation.

Thank you for your insightful commentary.

Dont even respond to the troll.

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Because forever is well… forever… this I think will still happen. Like yes it’s a small deterrent immediately for the try hards but a year from now I assume most people will have a bunch of alts all capable of crafting many things. I’m not against it I just don’t think it will have the real impact you think it will.