Retail gameplay has absolutely corrupted dungeon mentality

Trying asking them (Not telling) to stop with a quick explanation as to why it’s bad.

If that’s what you’re doing, My apologies as it doesn’t come off that way in your post.

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Fair enough. And I do ask the first few times it happens. It’s when they don’t listen and keep doing it that bothers me.

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The good news OP is that most non cloth classes can tank a mob if it gets on them for a bit
Rogues aren’t bad if they pull threat off due to high passive dodge chance and they can parry

But if I remember right after level 40 mobs start assuming you’re wearing plate and start snapping squishier targets

This is absolutely brilliant! I’ll be using this. Thank you.

No it isn’t. You can still have 2 buttons and do too much DPS. (AKA warlock and warrior and shaman and paladin who has literally 1 button).

That retail mentality doesn’t work in Classic. Sometimes you do just straight up have to slow down DPS.

While I absolutely agree with your main point, you absolutely do not need to be leveling as prot, or even be prot to tank these lower lvl dungeons. I tank them just fine as Arms. The only thing you’re doing is crippling your own lvling experience. Lvling warrior is bad enough, do yourself a solid and go a dps spec :stuck_out_tongue:

I hate tanking random dungeons for people. I usually try to get in as dps, but that rarely goes well as finding tanks is time consuming and I end up tanking anyways. Literally everyone plays it like retail and I can’t hold threat that well, like you, esp with aoe pulls.

I only like tanking with my friends in the group so if they pull aggro I can just let them deal with it.

gonna take time to readjust to classic way

Thats how it’s done though threat is a trickle in classic that didn’t really change until Wrath where it got a easier. DPS really need to learn to hold it, MoP tanking really f**ed it because MoP it became utterly bereft of skill and only keystones managed to drag back at least a portion of required skill.

This is what i would say too…

@Sigtyr

If your DPS is going to go “balls to the walls” on the pull then at least let them focus all their balls on the same target. Mark a skull for kill target and let them kill it. Most DPS might be ok with that since you aren’t giving them a long kill list. Save the long kill list for UBRS/LBRS and raids.

Battle Shout

This sounds like a group issue not a warrior issue.

All of my friends including myself have noticed dungeon groups are especially more inexperienced which shows there is more new players to Classic WoW then we expected.

If you want good groups. Talk with them, be the guide, mark your targets and give them a general game plan on what to do and what not to do. If they dont follow your rules, find a different group. People ALWAYS will need tanks and youll have no downtime in finding another group.

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You only spec Prot for end game, check out some classic warrior levelling vids to make the process more enjoyable

Seriously go fury prot. Get a thunder fury. Tell you do that. You are just going to suck. You need the snap aggro fury prot provides.

No you can spec w/e private server guilds have used things like arms tanks (and private servers are tuned higher to make up for the 1.12 nerfs) and even back in 2007 or w/e, if you watch the world first KT the warrior recording it is tanking as fury.

Prot is safest and will likely get you groups easier, but it’s far from the only spec.

Watch this and take notes: Classic WoW Tanking and Threat Guide

Its technical and 30mins but full of great information for anyone.

What I’m reading in most of these posts is true. I was struggling with AoE/multiple mob pull threat as well early on. THEN I started reading about battle shout’s threat gen capability. I tested it out while out in the world with random groupies and confirmed in recent dungeon runs. Battle Shout DOES help immensely with AOE threat gen and only costs 10 rage. For your typical dungeon pull this is sufficient but once you get past 5 or 6 mobs, demo shout takes over as the better AOE threat generator. See 11:30 in the video

Additionally, if Bloodrage is not on cooldown you’re not using it to its fullest. Its a 60sec cooldown. This is usaually short enough to be used at the beginning of every pull. Use this at the beginning of your pull AFTER you’ve charged or the mobs are on you. Each point of rage generated from Bloodrage = 5 threat. Untalented = 100 threat vs Talented = 125 threat. See 13:00 in the video

On your pulls do the following:

Charge Pulls = Charge >>> Sunder >>> Battle Shout >>> Bloodrage >>> Sunder >>> Battle Shout >>> Start tabbing and applying sunders to additional targets and reapplying Battle Shout to maintain AoE aggro. Don’t forget to Shield Block and Revenge on cooldown.

Ranged/LOS Pulls = Shoot/Throw >>> LOS/run back >>> wait patiently for mobs (DPS should too) >>> once the mobs are on you Bloodrage >>> Sunder Primary >>> Battle Shout >>> Revenge/Sunder if able Primary >>> Battle Shout >>> Begin tab targeting process.

Regardless of the type of pull, that initial rage dump is the most important.

You should be in spec’d into Anger Management BEFORE taking ANY prot talents with the ONLY exception being 1pt into Shield Specialization. I’ve tried taking it as my first talent point at L10 and at L21 (after talenting Anger Management). I find that taking it the one point early much more beneficial to early tank due the 20% chance to generate 1 rage on block. Personally, I take Imp Charge as well b/c w/ Charge Rank 2 you’ll be to sunder immediately with just the rage from Charge (13/0/1). Spec into Imp Bloodrage ASAP as well. At that point you’ll have both your initial sunders covered. The rage needed for battle shout will be generated passively.

Hope that helps you out

P.S. Do all of the above in Defensive Stance to generate 30% additional threat. Don’t be afraid to stance dance either, its an essential part of the class to be truely an amazing warrior regardless of your spec.

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I wonder what the logic of tanking as Fury was, but he was add tanking. That’s possibly why he was doing it. We also know that players weren’t actually that knowledgeable at the time - and certainly didn’t min/max to the degree they do now.

Fury tanking in private servers (DW that is) for max threat worked because they used incorrect parry rates for the bosses. With much higher parry rates, that likely won’t work.

Play with normal people and it’s fine.

The point I was making was it was far from “the only spec” and there will probably be guilds willing to try stupid things like that.

EDIT: The guardians of ice crown hit harder than everything else outside of Naxx, so it’s not a survivability thing. I assume it had somethign to do with the periodic aggro dump, but that’s just me speculating.

I mean, sure. Classic isn’t going anywhere and so there isn’t really a race to be the first to do anything. But Prot is going to be much more important for progression, so for the foreseeable future that’s all we’ll really see.

i havent attempted to tank on my warrior yet and some of the comments in here r scary. im seeing a lot of people who dont know what they r talking about but act like they do. which means if im tanking for them and all hell breaks loose they wont realize it was them that did it.