Ret really needs help

Right now we are not in a good spot dps wise and are having major issues without Windfury/Wildstrikes and early on a good chunk of players knew right away that we would need this mechanic desperately. Even at our best we are well below other classes/specs have us with this buff and without it the class falls VERY flat which leads us to: do we buff the damage of the class or could we double down on the Wildstrike mechanic.

As a hybrid and the way we should be I can understand being a solid middle of the pack, we do not need to be top DPS but we need to be effective and not a burden on our team. I would propose like many others we get a form of wildstrikes and it could come in one of two forms.
1: Either make the 2/2 Improved Retribution Aura talent have the added effect; Retribution Aura is now always active (allowing you to have 2 auras active at once) and provides Retribution granting all allies within your aura to have the Windfury/Wildstrikes buff.

2: If they do shoulder rune then you could add a Wildstrikes/Windfury through there. We could call it Zealotry or something.

This solves 2 things, one being it solidifies Retribution/Shockadin in a way where they can show up and not be a hinderance on the raid. Gives them passively the boost up they have needed and ease up raid composition. The other is the drastic imbalance between Horde and Alliance on this raid buff. Being said give Shamans the ability to have a form of Kings and Salvation for their raid group as well to balance this out.

The big take from this however is that we do as Alliance players need another source of Windfury/Wildstrikes in raid to ease up on harsh compositions if not from us then we would regardless need a buff to damage otherwise.

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Feral druids are so rare on Alliance side, man… I hardly ever see them in groups outside of my guild raids.

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And also most raid teams you have melee fighting to be in the group with the feral as well. So one group of melee does very well and the other group not so much.

Rets are doing just fine.

rets are effective and not a burden. I still am annoyed ret didn’t get some unique raid utility, but this is pretty silly to suggest they are in a bad place considering where all the rest of the dps are in relation to ret.

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Luckily rets are paladins so paladins do have unique raid abilities.

Paladins have blessings, that are not all unique, and none of them are specific to ret.

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Overall logs say otherwise. This actually wouldnt affect our top logs because our top logs have Windfury anyways, and would address the imbalance between faction windfury.

To add this wouldnt make us top at all but its more so to solidify our position as a DPS in raid because most of the windfury usually goes to rogues etc. This would also enable less pressure on composition/building.

How so? How exactly is there an issue with Paladins sitting in line with every other dps except for Aff lock, Hunter, Rogue, and Fire mage? Explain.

It sounds like you just want windfury all the time. No.

Well ele has no unique totem, does every spec need something unique?

Paladins original design was to be a battlefield support class, offering powerful boosts to their allies at the cost of not being the biggest piece of the pie. Shaman got a lot of new buffs to support their allies, and the only thing Paladins gained was tremor totem.

It would be nice to see every spec of paladin have a single small unique party/raid utility to bring that class fantasy back.

My personal suggestion was making Sanc Aura give 3% increased damage to all affected players, so that it’s useful for people other than the paladin. Since it’s an aura that typically only benefits one person.

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But they have class unique buffs, I don’t think your description is any different for paladins being a support class vs shamans also bring traditionally a support class. One doesn’t merit unique buffs by spec because then where does that stop.

Isn’t also that what seal of martyrdom shores up? Or is that only a prot paladin rune.

Just say you dont wanna bring ferals

Ill say I dont wanna being rets put on the dress :triumph:

Why is it that whenever someone brings up a discussion on paladins the same 4 shaman players on these forums come in to derail the thread? We should have unique paladin utility that is spec based. You don’t agree? Oh well I don’t care, because you play a shaman the most broken thing in PVP ever made in this game’s history. Bye.

I mean , they literally changed trueshot aura to be RANGED ONLY AP. I think they are clearly trying to go the opposite direction you want to take raid comps.

I’m glad you logically can’t think because you are mad I made a shaman day of 1 sod instead of Wotlk Ret paladin and the game balance didn’t pan out in your favor.

There has no one calling for more balance of their own class than me on my account prior to my name change and ban from blizzard. I’m sorry you want to force your spec into raids by burdening your faction with another raid buff.

Ele doesnt bring any raid comp value :frowning: its garbage pve and good pvp same with ret!

Put on the dress or shield and swap into your tank n heal spec thats 40% better then everyone else :slight_smile:

I’m a prot paladin, and you’re a forum troll that derails threads.

I’m sorry me saying you don’t need to be a special spec with a unique RAID buff seperate from your class is a derailing troll. The ret population isn’t hurting. They are everywhere.

All shaman bring raid comp value, same as all paladins. But shaman class identity isn’t about being a buff based class like Paladin was.

Ele is not garbage in PVE, they are currently performing above ret in the same window of space. I will say, that it would be nice to see them get better raid dps, but they would have to fix them in PVP first. Shaman are literally broken in PVP, not the same as ret. Not even on the same planet of good. Shaman and hunters sitting on an island right now while everyone else just has to watch.

Holy Paladins are FINALLY viable, and maybe a bit too OP with their 6 piece. They are definitely an outlier, but have literally been unplayable for raids until now.

Tank paladins are right now middle of the pack, they make the better off tanks though since they can ret it up. Right now the warlocks are the ones with the crazy stats for tanking.

People that aren’t a problem don’t get banned, just saying.

You defined a tanks viability by its dmg. Not the fact that it has the best mitigation and threat.

Yes viable its fine leave em just throw on the dress.

It is.

Streamer deadmine pet take. Can say the same abt ret being able to 1v40 :smiling_imp:

Hunters?