Ret Needs a Hefty 30% Damage Nerf

laying down portal is instant and gate is a 2 sec cast wow insane setup

horse is useless without freedom btw so yes it requires a global to setup

sorry bro even i don’t know what those look like

You guys need to stop being so petty.
How is this fair to people who main ret? Maybe it could do with toning down but wanting a spec removed makes you sound like such a massive prick.

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oh I’m frothin at the mouth now

because the majority of posters on this forum have the temperament of a child. they want things destroyed instead of balanced unfortunately

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Seriously F off with this 30 to 50% changes BS.
They should do 2.5% dmg and 5% healing every week until it feels right.
You’re never going to have a good game when you are balancing every 8 months with 50% changes.

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Final Reckoning is only good against bad players. Once you get into 2.1k+ people know how to use defensives and peel it. If you run the gank spec you lose in your sustain damage and you get throttled.

At higher ratings your burst is getting fed reckoning while running sanctified wrath and consistent pressure when people are out of CDs. This iteration of Ret is interesting because you have to change talents as you deal with better players. Once you get past people who know how not to die instantly you want sustain. To mimic earlier comments, Ret is a noob killer. Outside of a bubble on GCD, we have no real way to reduce damage taken. Given how this meta is full of overkill’s from magic damage Ret takes as much as they give. Warriors disruption is half the reason Ret is as prevalent. Spec is good, very viable. But there are much bigger fish in the sea atm.

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Nah, more rogue nerfs! And buff hunters.

people at 2500+ are being one shot by rets. its not a matter of skill, its a matter of pressing a button and randomly deleting someone. youre telling me this along with countless other times ive seen this happen on stream and personally are just “people being noobs” even theyre some of the best players in the game? let alone this being healthy for the game? the amount of times ive seen my ret pop cds and randomly delete someone before i even get a chance to target them on a swap is crazy. doing 20k+ damage in a single second isnt good for the game. theres plenty of things that kill you in a single global right now, rets being one of them, but not all.

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Those one shots were pre-pelagos nerfs. It physically cannot happen anymore. If you get a double ringing clarity proc and all 3 crit it’s around 21k. That’s a double 50% chance with at best a 40% crit chance. That’s on someone with zero defensives. If it all crits, if it all procs.

It’s simple to watch omnibar and see when divine toll is coming off cd, plus most of them will use seraphim first and have wings up. I’ve died faster to an ele shaman, boomkin, spriest, feral, etc. Dont forget WW having unpeelable kill pressure for 30s straight, not just the first 7 seconds. Ret is a big fish, but there are bigger ones.

FYI in your clip he killed a Ret with no defensives up. Roar completely stops that kill.

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I don’t mind ret damage so much, although it is a bit nutty. My problem is their ability to heal so well while doing damage.

Keep defending ret bro

You mean heal instead of doing damage, that how it actually works.

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No, I meant what I said. They can be doing more damage than most damage dealers, while also being able to heal themselves more than my main heal spell as a disc priest. I wouldn’t mind this so much if it meant they went oom after a few heals, but right now that isn’t the case.

I hear you, but if that healing doesn’t exist the ret has been dead for 2 goes. The spec has 0 ways to reduce damage in the current meta. A 30% shield disappears in 1 GCD. We die instantly without external CDs or putting all our damage into healing. We reactively reduce damage, not proactively. It’s how the devs have the spec built atm.

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no those were not pre nerf, those were post nerf. that clip was 6 days ago, and thats not even counting the countless times ive seen rets one shot someone in a global, which literally just happened 5 minutes ago in my last arena game btw. ringing clarity still hits for 15k pretty often and templars hits for another 10-15k ontop of that. two globals and you do 80% or more of someones health. not to mention the times ive seen wake of ashes hit for 10k or more as well. ret damage with cds up is way too high right now and needs to be toned down, and have their consistent damage toned up to compensate. what i suggested in another post is that blizzard could change the ability, so instead of instantly casting judgements it causes your next two abilities to cast a judgement each, which would help make the damage less frontloaded.

if only there was a global to do that in. the damage happened the second he popped wings, roar wouldnt have done anything after the fact. the only way he could have RoS’d that is if he randomly popped it trying to do it preemptively, which 90% of the time is going to be a massive waste and make you look like an idiot.

You could give ret more defensives (which is the correct move imo) instead of healing power.

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You act like we just press one button for that damage. To hit that hard they need to build up 3 hp to use Seraphim + wings + trinket then DT and that’s only hitting that hard if they don’t react with cooldowns themselves. Once you see Seraphim pop your defense skills, you have time to react once you get used to PvP and everything has visuals that stand out as a nice plus.

That’s what we want, some off healing is nice but we would be much better off with some real defensive abilities rather than meme bubble on a 5 min CD.

I would prefer this, it would allow us to be more versatile. 40% DR goes a lot further than a crappy shield.

To the other poster talking about damage, literally get in line for people who kill you in 1 GCD. We lose to RMP if I don’t get sanct the 1 second before I get CS for the combustion kill. If I don’t bubble at 80% HP against burst specs I die in GCD. Games are balanced on a razors edge, you have 1-2s to react to goes or you die. The amount of times my divine toll does 10% of someone’s HP far outweigh goofy proc shots. Compare that to an ele or mage who knows they will kill in stormkeeper or combust every setup.

Big fish, bigger fish exist. Unless you cull all the big fish you only leave one to eat the rest.

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I watched your clip again, he used wings and did his burst 2s later. Plenty of time to use roar.

100% not true. slow it down and watch it in .25x speed, as soon as he presses wings his health drops from 76% down to 12% and then dead in the next global. there was zero chance for dilly to RoS that. and the warrior only did 1.3k damage to him in that burst, it was 100% the ret. and this is only one example of this happening. if i were to go back through all of the games ive played and watched there would be dozens more. saying he popped wings and did his burst 2 seconds later is just a straight up lie, he didnt even live for 2 seconds after wings lol.

1 Like