Please dear [insert diety here], do NOT let us get season 2 again. Healing rain is such trash for mythics…
Yeah. A constant + healing buff, super pwaves, while having the 2 piece do like 7-8% of your dungeon healing.
You dont have to be in the healing rain to get ANY effect from the 2 set bonus.
Blows my mind.
Are you not casting healing rain already?
No wonder people think the S2 set did nothing for m+. They had no clue how it worked.
thank god the disc s3 set is winning, the reroll angle is secured for when the s1 rsham set wins.
Nope. The healing isn’t noticeable, and Acid Rain damage is equally as bad. With season 3, I only use it in raids.
That’s not the concern. Using Healing rain still requires mana, and if nobody stacks in it, you’re only getting partial effectiveness from the mana use. So, yes the set bonus doesn’t NECESSARILY require people to be in it, EFFECTIVELY it does. Context matters.
It was, regularly, 8% of my m+ healing from the 2 piece alone. Then the +healing buff alone. Not even including super pwaves.
Season 2 actually allowed build diversity. The PTC/AA build was great in S2. You werent locked into chain heal.
No. It doesnt.
The set bonus has no effective reason that people have to stack. You arent casting healing rain due to its HoT effect. You are casting it for the constant group heal.
So the 2 piece set bonus does not necessarily or effectively require people stacking. Knowing how things work matters.
It’s almost like you didn’t read what I said at all
No, I read what you said, its not nonsensical.
You are saying that the set bonus is not fully effective because the healing rain (not the set bonus) is not getting used with 100% efficiency.
Thats like saying the set 1 bonus is bad because your healing crits often overheal. Or that you may not need someone to receive the healing of the totem every time you drop it, but you have to constantly be dropping it for the crit buff.
But you still receive mana from overheal crits, and as of now, cloudburst is almost always on the ground. I just don’t find the argument for s2 bonus that compelling. Obviously it is, cuz it’s a close call at the moment. But I’m more of a fan of gameplay with strategic Healing Rains, rather than using it on cd just for a set bonus. I’d even take s3 over s2.
I use healing rain constantly atm for the acid rain aspect alone. It becomes a sizeable chunk of my over all dungeon damage.
There is no scenario where I dont constantly cast healing rain. I did it in S1. I do it in S3.
Maybe it’s more fun in M+. I also always have it down in dungeons. But in raid I often opt for an effective chain heal over a half effective healing rain. But when it’s time during the fight for stacking, healing rain is great. But I think I’ve made my argument and we simply disagree. We will see what happens.
You dont even need stacking in raiding to get full usage out of it. It needs like 2 melee dps to make it worth casting purely on its healing alone.
It only heals up to 6 allies (8 if you use unleash life).
At 3 injured people it becomes worth casting.
The s2 tier set enabled non chain heal builds to compete with chain heal builds in raid. This opened up build diversity and created more skill expression in utilising 4p stacks. So even in raid the s2 set was better.
Lemme entertain this thought, regardless of the fact that you do actually use HR on cd for damage in keys anyway, no matter what.
Tidewaters has a higher spell coefficient than Holy Word: Sanctify. If you have riptide rolling on all targets, it is practically sanctify on a 10s cd. Do you want to be strategic with healing rain? Ok, keep riptide up on people, hold HR for when damage comes out, and cast it if you wanna be a priest in blue. You can even precast HR as the damage is about to go out. To your point, it has more depth and it’s more strategic than the s1 set.
Heroes of the Storm Rehgars Feral Lunge is something i wanted to see in wow for the longest time. And move it to the class tree.
I disliked the season 2 in M+ set for exactly this reason. It didn’t feel strategic it felt like you were always missing out on half of it. If you just send Rain on CD for damage, you’re basically just using the 4p as an overhealing generator. If you were a sicko and “saved it for when damage comes out” it would both lower your damage AND not really feel that impactful to notice during big pulsing damage.
Which season tier do you feel you never had to risk not getting 100% effectiveness from?
It does suck that s2 is the worse one for arena
They should make it separate for pvp and pve tbh.