Hello, I just wanted to talk about what i think needs to be looked at in regards to the resto talent tree.
First off i wanted to talk about the number of pure dps nodes we have in a healing tree:
- Stormkeeper → The 2 instant cast lightings that deal 100% increased damage
- Acid rain → Makes healing rain do damage
- Lava surge → Instant cast lava bursts procs
I do like these talents and dont want them removed but i do feel like we have alot of pure dps nodes compared to most other healers, which leads us to need to spend 3 points to do competitive damage to other healers in keys. I feel like stormkeeper could easily be moved to the class tree and lava surge should be baseline with lava burst.
In addition, there is quite a few nodes that have seen little to no play in really any content throughout the expansion. There may be some very niche cases where some of these could be valuable but the vast majority of builds dont use them:
- Flash Flood → Consuming tidal waves reduces the cast speed of next ability
- Both nodes buffing healing tide (ive seen some very occasional uses in raid for the cdr node for better cd timings)
- Resonant Waters → increases mana tide by 4 seconds and increases yardage (even in mythic raid prog this goes untaken for the most part)
- Improved earthliving weapon → hps buff to earthliving weapon
- Downpour → Big aoe splash that has a higher cd the more people it hits
- Refreshing waters → 25% more healing surge healing on you
- Wellspring → Big cone heal. (After they nerfed it in season 1 it has seen very little play)
- Trumbling Waves → 30% chance for prim wave to not go on cd
Like I said before, there are probably cases where some of these are run with good success or are liked by certain areas of the community but I feel like when looking at popular builds for all content, these talents arent really used and havent been used the majority of the expansion. Some of these i feel like could have great potential if either they were buffed or had their point cost reduced but imo its kind of a shame that most of these flew under the radar without tweaks for most of the expansion. My fear is that blizzard will not either tune these or rework these going into TWW and we will be stuck using the same builds as we have the whole expansion with no innovation.