Resto help

Hi all I am messing with this resto druid and I tried to heal a M+4.

I noticed that I have not an ohhhhh s…t button to toss a kind of a big heal to save the tank or someone else in group.
Sometimes I feel that my dots are not enough strong.

Am I missing something?
I am not for sure a pro healer and my gear isn’t good but I struggled quite a bit to keep all the group up and it was a +4 oO.
My ilvl is 431.

Any suggestion…?

You have nourish for that with your mastery increasing the amoubnt you heal pending on hots and your tank should have 3-5 hots on them its a rather big heal

Maybe I am going to say a stupid thing but isn’t nourish a PVP talent that is not usable in M+

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Yeah i got the name wrong it was swiftmend i was talking about. So life bloom and rejuv should always be up as well as efflo. That gives you 3 hots on the tank at all times adding your mastery to total heal of swiftmend. Pending on the tank you have you may wany to take the 2 charges talent. You can also take the seeds of eonar essence for a minor slot giving you an extra hot

So prosperity that give 2 charges of swiftmend is stronger than cenarion ward?

Oh god no prosperity is stronger but if your struggling with needing quick large heals then I would recomend have 2 charges of your larger heal. It all comes down to situation

Hey there,

Take Prosperity, Soul of the Forest, and Germination. This is probably the most mana inefficient build, but it will give some oh sht buttons with some oh sht HOTs. This build will also severely limit the damage you can do as a healer.

Regrowth is our emergency heal. Swiftmend is as well, although there are several ways we can use swiftmend to our benefit, especially taking the talents listed above. Whereas, regrowth’s purpose and use will generally stay the same.

Druid healing is really about expecting and planning for incoming damage and trusting your HOTs to do work. There will be moments of regrowth spam, it happens. However, you’d want to pump healing this way only if the target is in danger of dying at a given moment, or if there is expected dmg coming before your HOTs have time to bring them to a safe level of health.

You HOT’s are enough, it’s about making smart proactive choices, and good reactive choices when party/group health is low.

Hi. I’m playing a level 55 druid and when I heal dungeons the tank charges in and pulls so many mobs at once. I regrowth spam with all of my HOTs, but sometimes they die anyway because there are so many mobs. I burn through 2 swiftmend charges and sometimes they still die. Is this a low level druid problem? It’s frustrating that my tank dies sometimes despite my best effort.

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Something that helped me a lot early on was getting comfortable with people not being at 100% health. Let your hots work.
There are times that you need to top people up fully but most of the time you can let them heal with hots for the last 20/30%.
Now Tank healibg. Lifebloom(photosynthesis is a must in keys) rejuv and eflo is often enough for the steady packs. Especially with the talent that adds a hot for rejuv below 60% that I always forget the game off.
Wild growth takes care of the party well and helps catch up on the tank with the extra hot too.

If it is heavy damage you can use bark and add in a Cen ward or a swift mend with the azerite traits hot too. If they are still struggling start spamming regrowth. If that isn’t enough to keep them up then nothing will be from any one.

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In the question if tank healing at lower levels, if you’ve fully hot’d, barked, are spamming regrowths, and can’t keep the tank up, it’s likely in most cases the tank has over pulled and/or isn’t actively mitigating enough or any damage.

It’s helpful to have tools available to diagnose these issues, just about any meter will do in this case. I use details, it’s very easy to use and offers quick access from the meter itself to see what’s going on. In the case of tank damage mitigation, looking at the auras and scanning for uptime of key active mitigation and defensive cool-downs of the tank, should help you decipher wether or not they’ve over pulled or are just not using their kit properly.

At level 55, it’s likely you’re running into new and returning players that are learning/relearning the game, or you could just be literally healing a kid who is having a good time smashing buttons.

When you run into players that are for what ever reason making things more difficult than they need to be, be patient, be constructive, and accept that being a healer is often a thankless job. Besides, tough groups force you to push the capability and confidence in you’re healing kit, and is honestly good practice for doing difficult content later in the game.

When you do encounter a good tank, they’ll feel like they don’t need much healing. They will watch your mana, though it is also your responsibility to speak up and drink as often as possible. They will pull what the group can handle, position mobs/bosses to reduce group damage, and just generally be aware of the what the whole group is up to.

In the of the day, I’m not saying you should unreasonably stick through a dungeon with less than desirable folks. I’m more saying that as healer you’ll be inadvertently tested on a regular basis. Sometimes we’ll be faced with situations where the group really shouldn’t make it, and healing through those situations is personally rewarding and a wonderful reinforcement of your class/spec/personal capability.

Good luck out there healer fren:)

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Hey:) See my reply below about lower level healing, I thought you were the OP so I replied to the thread and not you!

there is a lot of bad advice in this thread.

Swift mend is the main oh-crap button we have, but rdruid shouldnt be falling that far to being with. You need to pre-HoT damage spikes on people ,which means you need to know fights. But when you have multiple HoTs already on someone, with the way our mastery works, a regrowth should be enough to get them in the 80%+ range. Then left your HoTs do the rest. Do not run prosperity tho, run cen war (cen ward HoT benefits from photo haste, and prosperity mathematically is worse). Switfmend should really only be tossed on someone that has multiple Hots on them to start (like the tank) to really benefit from your mastery healing.

For you specifically, you need to increase your mastery and lower your crit. Mastery is the reason rdruid healing is strong in m+, and 12% is super low. You should also drop Tree of life for Cultivation, as this will give you another HoT, and stack your mastery more. Cultivation has far more uptime than Tree, including on trash packs, which are usually harder for pugs than bosses.

Finally, the other main strong point of rdruid in m+ is to run as catform and put out dps while tossing hots on ppl. Photosynthesis also scales very well with catform dps, as you can spend less globals healing. If you are having trouble with healing, but want to keep bear form, try germination for again, more mastery and hots. However, if you want to really push keys and master rdruid M+, you need to practice catform dps.

edit -also you only need 1 autumn leaves on your azerite talents. Try and find 1 yseras too if you can

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Thank you all.

The new Spirit of Preservation essence is a pretty good “oh $hit, the tank is dying” button. If it’s everyone dying at the same time, Tranquility and/or Flourish should get the job done. As others have stated though, Druid is proactive healer. To be maximally effective, you’ll have to learn the fights and have HoTs in place before the damage happens.

Save swiftmend to empower your wildgroth/regrowths.
Also iron bark. 431 and assuming very few essences and goofy traits is going to make a +4 a challenge. Get proper essences in your necklace, get good traits on azerite gear. Get your stats in order and you’ll have a much easier time.

Icy veins I think could be helpful for that.
I improved a bit my gear tho. Working on it

when i pug M+ with lets say bursting,rejuv on everyone all the time, lifebloom self, regrowth tank, then wild regrowth, then efflorescence … It helps to bounce lifebloom from tank to self to speed up heals.

use the ever rising tide in your major essence to over charge your mana increasing your healing

this is good for pvp, but not as much pve. Ironbark definitely can help single target healing, but for our mastery, and general group healing, it’s better to run spring blossoms.

@Aitwa i would also recommend lower your vers for m+. It seems good but pales in comparison to the scaling mastery gets, at least in m+. Vers is better in pvp. Also, toss a gem in your socket, as that gives free secondary stats

I saw more bad advice here than before this post.

cultivation is the poop.
SOTF+prosperity is better. 200% regrowth topping off a tank or 75% WG healing the group and are chainable if need be. Even DPS with 2 rejuvs+efflo it can take ages to heal over the duration if they keep eating it. Resto is not a reaction healer and depends on your partners not eating everything that comes.

Unless you have 50% mastery a non-sotf regrwoth will heal for crap and even when spam casted on a fully hotted tank barely makes a dent.

Catweaving is unnecessary for 99% of groups (i doubt most high key runners depend on it anyway). Stick to gaurdian for less damage taken for pugs. You can do decent damage with just dots and wrath spam while not crowding melee.

I’m no m+ guru or anything - but too many people give bad advice to people who are pugging and not doing high keys.

Including yourself.

Prosperity is a garbage talent for M+.
Anyone who suggests using it immediately disqualifies themselves from giving resto advice.

It has been mathematically proven, beyond a shadow of a doubt, that the other two talents outshine prosperity in every situation. Cenarion ward being the best.
https://questionablyepic.com/firstrowshowdown/

SoTF does NOT require prosperity to work. All restro druids have access to swiftmend.

100% CRAP.

I have 11% mastery and see regrowth crits of 150 to 200k.
The whole point of mastery is to stack hots.
Actively choosing talents that dont provide a mastery stack is folly.

Cenarion ward = mastery stack.
Spring blossoms = mastery stack.
Cultivation = mastery stack.
Germination = mastery stack.

Do you see the pattern here???
Probably not… Which is why your regrowth “barely makes a dent”.

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