- Abundance
The change to a binary on/off buff so far feels ok. Capping at +60% chance to crit feels terrible.
The difference between a SOTF Regrowth critting or not is that my emergency heal can be 15% or 40% of someone’s HP bar decided on a coin flip. This level of variance has no place on a rotational spot heal.
Of course, Improved Regrowth is meant to bandaid that, but the expectation of maintaining full Rejuvs and full Regrowths up at all times or risk bad luck leaves the spec with the least amount of downtime for utility and damage globals it’s ever had in M+. - Damage
The last 3 times Resto got a damage buff, they were either generic (Aug 18th, Jun 30th) or only for Magic damage, implying an impression from the people in charge that the builds are somehow balanced or equivalent. Physical damage has actually gotten nerfed in this timeframe once.
The result is that Magic build is clearly ahead in all scenarios, >100% more DPS in AOE scenarios and ~15-25% more DPS in single target. In current M+, Physical build typically hits 25-35k overall DPS while Magic build’s range is more like 45-70k depending on key level and healing requirements.
This is aided by the fact that Starfire can weaponize Call of the Elder Druid and Dream of Cenarius much better than Catweaving (this is not a request for DOC buffs, I wish that talent didn’t exist, Resto is not Discipline). - Talents
What is happening with Ysera’s Gift placement?
Omen of Clarity talents are weak and unreliable in a world where we have to cast Regrowth for hot maintenance to fill up crit chance and there isn’t a 2nd Lifebloom.
Resto Druid is not Disc Priest.
Give back real Flourish.
just logged in for the first time this patch…
oh my god, who is working on resto druid? this is horrible ![]()
They didn’t just nerf verdant infusion, they just left it in there as a useless talent, nothing to replace it? no imagination or anything - just keep that trash in there huh?
and it feels too hard to get an actual build I want in there, because then I have to worry about Apex talents (boring passives) now…this is just unbelievable and feels like crap.
Do better if you want my sub blizz…just go back to making us a HOT class, and stop controlling how I play my class - there’s like no choice in this sloppy talent system for us. bad. skill issue bad…which is pretty bad.
and then Ion has the audacity to cite the old MoP limited talent system as something they’re trying to avoid??? that’s what we have now…you telling us how to play, forcing us into nodes, this just sucks and feels worse than the last season.
i’m sure they’ll slap a few buffs to healing % to make it seem like the class is gonna feel so fun to play…are people even catweaving anymore? or weaving at all?
not happy, shoulda just stayed logged out ![]()