arcane got nerfed while resto getting massive buffs
Rdruid buffs
Arcane/Fire (tier bonus)
Holy Priest buffs
Curious
- Inner Peace (Talent) now has an additional effect – While channeling Tranquility, you take 20% reduced damage and are immune to knockbacks.
Somebody in shambles about getting ringed on their tranq
yeah this change is kind of idiotic
at first the buffs were passable as PVE oversights, the immunity to knockbacks note makes me afraid that these are intended to swing pvp balance even more in favor of rdruid
Don’t they already take 20% less damage during it?
so it’s just a free barkskin and fixing the only weakness that tranq really has, not that the 20% damage reduc is relevant or anything but this isn’t just a pve buff spilling into pvp as usual
Rdruid players are really struggling, they needed this.
They should just labeled it makes you immune to RoP, isn’t that the only knock back that currently works?
rop
short thunderstorm
bron from kyrian
marksman knock as well i think, could be wrong
rdruid meta is best meta.
I absolutely cannot wait to be cyclone’d for 90% of every game next season.
this is your fault you jinxed it
The actual class bias for Holy Priest this expansion has been unreal lol.
Fly up in the air, 30 sec Ward, Greater Fade, and countless ability talent reworks. (in the final patch of an expansion???)
Someone at Blizzard is determined to hit 1800.
damn now even ring of peace cant stop immunity tranq lol
I’m confused about the holy changes.
-
Guardian Angel (Talent) now has an additional effect – When Guardian Spirit saves the target from death, it does not expire.
-
Afterlife (Talent) now has an additional effect – As a Spirit of Redemption, you may cast Resurrection, which ends the Spirit of Redemption
The first seems straight forward but powerful but the 2nd… can you interrupt sprit of redemption form? You can right? I thought it was untargetable but (I’m dearly hoping) maybe I’m mistaken?
imagine that works in arena and you play rez lego as well
So Guardian Angel gave the target +60% incoming heals, if your “killed” the target, the guardian Angel would die instead, and the buff would be removed.
This talent simply ensures that the 10 seconds +60% incoming heals will last no matter what, even if the GA dies.
This lets you rez while in Spirit of redemption, but you cannot rez while in combat. So you will have to attack the Spirit in order to prevent them from casting rez.
Okay cool. So the Spirit of Redemption thing is kinda meaningless for pvp then. That’s what I wanted to hear. Tyvm
could u not just meld cast spirit of the redeemer and rez? u can’t hit the spirit
I thought that the spirit was neutral.
It’ll last for 10.5 seconds, so potentially…?
This is what I thought too but idk