What do you all think of the change? Do you feel like wild growth buffed 10% helped you out ?? I have not raided yet with my Druid. So I’m curious to see what other ppl thought.
Barely noticeable.
Is it me or does the druids healing suck with this azerite crap? I only have 3 slots available on my equipment and my necklace is only 350. But I seem to be non stop healing everyone in low level mythics. By the time I cast all of my hots they are ending and have to start over. Not to mention if someone is taking mad damage it’s very hard to recover. Not sure what the deal is because I was away from the game awhile but last I was doing 16 + mythics. Now I’m having a crazy time trying to finish a +4. Any input is greatly appreciated thanks.
The short answer: We’re way weaker than we used to be back in Legion.
The long answer: A great deal of our healing came from G’Hannir traits and legendaries such Aman’Tuls Wisdom which used to extend the duration of our Rejuvenations. Also, we lost Living Seed, Regrowth increased critical rate and our spells got a flat reduction in healing output.
What really amazes me though, is that the community seems to be perfectly fine with all those changes, and every time I bring these up, I come out as a whiner and get the “git gud scrub” treatment.
Ok. Thanks for your response and thorough explanation. I now know it’s now just ne. Thanks again. I’ll either switch specs or play another class. Thanks again much appreciated:)
You’re not wrong, but looking at these changes outside the broader context of the game doesn’t give the whole picture. Every class lost their artifact, and most had abilities pruned just like we did. Tanks and healers across the board are weaker than their Legion incarnations. Resto may not be in ideal state, but we’re a lot better off than many classes/specs, notably every other Druid spec. >_<
And you’re kind of ignoring the fact that Resto Druid is a top two healing spec in ultra high keys, arguably best. If you’re having trouble in +4s then you’re making quite a few mistakes or your groups are heavily undergeared. It has nothing to do with the strength of the spec.
Druid is a top two healer in high keys mainly because they’re all running BDKs who do a good bit of their own healing, so we can just throw hots on them before the pull and spend the first several seconds DPSing, and because we have two different ways to extend kiting breathers. We’re lower on throughput than most healers and a good deal of it is overhealing, but how it goes out is important for something like that.
Hum I don’t think this is true (at least for M+)… Lets see… Only Monks and (sometimes) Holy Priest have more throughput than Druids in a dungeon environment. And well Holy Priest has other issues like lack of defensives, poor utility, and inability to heal on the move so they are not meta anyway.
Paladins have more burst during Beacon of Virtue and Cooldowns but outside of those windows they don’t compete with Druid’s hps. Disc Priest already was low on the hps department (for Dungeons) and got pretty big nerfs. As for Shamans, well we all know about Shamans.
I agree the if BDK self-sustain is reduced it would hurt Resto Druid but not more than any other healer (ok maybe MW Monk doesn’t care). Prosperity already provides very strong tank healing and Ironbark is the best tank external in the game due to the very short cooldown on it (even more so if talented).
We rely more on the party to not screw up, for the most part. We can stack a ton of HPS on the tank – and even then certain other classes can beat it – but as soon as other people start taking damage you’re fighting uphill because you don’t have the GCDs to put up enough mastery layers. We can’t carry the 99% awesome party like a holy priest, we just enhance the perfect one better.
That’s just not true. Druids excel in ultra high HPS multi target fights like 20+ Galvazzt. You don’t need as many GCD’s to stack HoTs as you might think - especially if you’re running a Photosynthesis build which you will in 8/10 dungeons. Efflo, Lifebloom, CW before the pull. Rejuv on anyone who you expect to take damage and Wild Growth / Regrowth after the fact. In fact, you spend as many GCD’s DPS’ing as healing.
Who’s having trouble with +4? Check my IO.
the guy that said he was having trouble in +4, aka that bad place
+4 is a tough place to heal. It’s full of people standing in bad and pulling extra packs.
Honestly, the only noticable thing for me was going back to rejuv spam and having to worry about it horrible mana drain.
The tranq nerf was over blown, a lot of the terrible design of tranq was getting masked by shoving hp down the raid’s throat.
Then we got a buff to our best hot, wild growth. Remember its smart and front loaded, so it hits priority targets and it heals best at the start so its harder for the other healers to snipe. You know hot snipeing the real reason druid raid healing is ‘low’.
Legitimate question, have you done M+ on other healers??, kind of feels like you think others have a lot more throughput and a much easier time dealing with the party screwing up than what they actually have.
I’ve done a +10 or higher with Disc/Holy Priest, MW Monk, and Resto Druid, working on my Shaman now… And really what you report is very different from what I’ve experienced.
Druids rely on the party not screwing up to be able to go into Cat form and provide extra DPS, but for healing only it’s really not different than on any other healer on this regard. In fact if you forsake DPSing and go for just healing Druid has probably the best sustained hps in dungeons, I agree that if there’s no movement involved then maybe Holy Priest can do more, this is hardly ever the case though.
I agree that if you have no HOTs and then big AOE damage comes then yes Druid is slower than others to recover than the reactive healers. That’s just the nature of a more pro-active healing style but that doesn’t mean you can’t carry a bad group just need to play it safe. It is the same as with a Disc Priest, except the Disc doesn’t have Tranquility as get out of jail free card.
As for the other healers beating Druids in tank healing, it’s mostly Monks which are a real outlier in terms of single target heals, Druids are well in-line (if not slightly better) than most other healers for this, specially if you count Ironbark which is by far the best tank external.
Wild growth moved up to my third most powerful ranked heal during Heroic Uldir.
I’m still able to maintain >18k HPS in any given fight so far, and regularly break 23k HPS in optimal conditions.
My over-heals are comparable to our holy priest, about 2.5 million to her 2.2 million.
I would actually suggest running a SOTF spec for raiding as I found in Heroic Uldir on most fights I could out heal everyone or at least stay towards the top of the meters with this. The only thing is the Pally Mana buff needs to be on you or else your healing experience will be miserable.
With the Wild Growth buff in 8.1, it actually makes the SOTF spec stronger and should be your Top heal on almost all fights.
With this spec I use Prosperity, Tiger Dash, Guardian Affinity, Typhoon, Soul of the Forest, Inner Peace/Spring Blossoms(depending on the fight), and Flourish/Photosynthesis(depending on the fight). I do have to use Tomes quite often thought to switch back and forth as needed, but this spec seemed like it was crushing for me and not too many people are willing to try it.
If you are having troubles keeping up in raid I would try this spec, as long as you can convince your raid to give you the Pally Mana Buff.
Yeah druid is good in keys, but that’s only half the game, and none of it for some. It feels pretty awful to cast Tranq and watch the raids health barely move on Ghuun.
Wanna switch with Holy priest, who’s great in raid and terrible in keys?