Rest area problems

you flight path and get ganked while away.
you get attacked in rest areas and when you fight back the guards kill you cause you have no aggro drop.

is fighting in shared rest areas dumb to anyone else? where in the lore do you kill people in a town and the people are cool with you coming back? also if someone attacks you and you defend yourself cops don’t kill you first.

Turn off warmode and stop crying.

if you want to kill world pvp then why answer this post?
get off pvp forum dude.

Turn off warmode and stop crying.

you are a part of the reason the pvp world is empty.
you want to be in a lonely empty world it’s on you but i am on a pvp server. even if for some those don’t exist anymore.

No.

I PvP all the time, and it’s crybabies like you that keep getting it nerfed into oblivion. Clearly you can’t handle PvP so turn off warmode and stop crying.

how do they nerf it?
say one way they nerf world pvp that is real, outside of the toxic “turn war mode off” meme that would have it not exist at all.

I’d delete your post if I were you.

You’re just embarrassing yourself.

so all the thought you have had were told to you and when asked a question you haven’t been told how to answer you clam up.

troll is troll.

toxic behavior kills games dude. i have dealt with the toxic sheep for years on this game, all you kill are the new players, i’m old guard.

1 Like

Your lack of sentence structure gives me a headache. Please stop posting.

and i have heard all your opinions already from others.
if you can’t add something new to a conversation why try?
having sanctuary in the game is as old as bc, but you have to meme and hate.

No.

Oh hey Iilah. Saw ya in an RBG game the other day :slight_smile:

If rest areas became protected, and somehow ganking was prevented, 99% of the wpvp would disappear.

99% of the world pvp i do is on world quests.
the only time there is pvp in the rest areas is when 5+man groups are ganking people who are solo, till they get driven off by a larger group.

but i wasn’t talking about that. i was talking about some hunter starting you up then getting the guards on his side with aggro drop.

Maybe… juuuust maybe…

Iilah is on to something right cher.

go on the internet and copy someone elses words (which are ironically someone elses words) and think you are saying something.

trolling used to be an art form.

Ah so you DO understand why everyone in the wpvp forum responds the same way to the dozens of “i got killed with WM on” complaint threads. :man_shrugging:

Uh if I could add a couple to the list of world pvp nerfs.

-Implementation of warmode.
-Allowing you join queue from anywhere
-Allowing you to turn off warmode at any inn besides just sw//org
-Nerfing my toys to just the expansion they were produced in.
-Chromie time

All nerfs to world pvp

these i agree with, the first cause it ruined pvp servers. sharding did that anyway though.

the second sure, but all is does is save time hearthing then flying back so…

the queue thing was a thing since queueing started i’m sure(i think i remember /waving when taking queue in lk)

the panda untargetable toys were broken anyway, if that is what you mean.

non of these are getting elite mobs to attack on command like popping invis in a guarded area.

Ok if sharding did that anyways let’s add sharding to the list of pvp nerfs. While we are here.

The queueing im talking about is when they made it so you can queue anywhere and use it to escape. Instead of back at a warmaster in the capital city.

You see that turning off warmode at any inn as a minor inconvenience being you just have to fly. I look at it as an alternative to fighting back in warmode, why fight back and create some good pvp moments when you can just turn it off lol.

At this rate we are gonna have that option show up right at the graveyards.

“Hi we noticed you died once, want to turn off warmode?” Lol

Your little guard situation is NOTHING new. Players have been manipulating guards since the beginning