I like warmode but find one frustrating issue is coming out of an arena (with every CD activated) and spawning onto enemy.
I would much prefer continuing my questing and travels while queuing at the same time.
However, I often choose to either move to a safe location or queue within cities to avoid the gank spawn.
I would think the desert debuff would discourage abuse of having CD’s reset after leaving an instance. Is there a reason why this quality of life for warmode can’t be implemented?
Why not? Why should players be so inconvenienced? It doesn’t add anything of value to the game, and has no real impact. The idea that someone will use their cd’s, then join an arena to reset them and throw the match just doesn’t logically follow, as that would be happening today.
Because if it is, then nobody is noticing or caring, and the change OP is suggesting would simply fix the issue of people joining and leaving (that I don’t believe is happening).