It’s annoying that this spell requires a unit target but unlike most other unit-targeting spells, it won’t follow target. And if your target moves fast enough, it will avoid all damage.
Please make Comet Storm either follow the target or change the spell to a ground location target (like Blizzard). At least then I can lead a fast moving entity and have it run into damage instead of avoiding all damage.
It’s weird that calling down a few tiny comets requires a target, but fire calling down a giant meteor does not…
Having it a targeted aoe would be nice. You wouldn’t have to play the “Which mob won’t move, and is in the middle of the pack so I can hit everything?” game…
It’s painful when the tank is kiting all over the place and I think he’s stopped, I let the boss have it and it lands on nothing because the tank just jumped way the heck over there pulling the boss with him. And I watch as the comets land harmlessly on grass.
Bosses can’t be frozen. And the freeze is part of my CS-rotation against mobs but when everyone is attacking the same group their aoe breaks the cc and let’s some escape.