Zpp:
Battleground Queue Exploit in Wilderness PVP
Opposing players queue for battlegrounds mid-fight in areas like Winterspring. When near defeat, they instantly enter the battleground, vanish, and reappear in their capital city’s safe zone, robbing opponents of completing the fight and destroying wilderness PVP continuity.
Fix Proposals:
Upon exiting a battleground, players should return to their queuing location (e.g., Winterspring → Winterspring, not a capital city).
Require players to disengage from combat before queuing for battlegrounds, preventing forced mid-fight escapes.
Abuse of Booty Bay Teleporter (Horde-Exclusive Imbalance)
Horde players use the Booty Bay teleporter to Gnomeregan during combat, allowing them to evade damage, reset, and re-engage Alliance quickly (Alliance cannot use this teleporter). This “hit-and-run” exploit undermines fair PVP confrontation.
Fix Proposal:
Restrict teleporter use to out-of-combat states, ensuring PVP outcomes depend on strategy and skill, not mechanic abuse.
I cannot remember if this was possible in “Vanilla” but in other versions of wow you’re put back in the location where you entered the Battleground and in addition you were not able to join the battleground while in combat.
You were able to join a Battleground when dead however and then the Battleground zone in effect would make you alive.
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