When Survival switched over to Melee, I was initially a big fan of this spec playing into a certain fantasy of early hunters before bows having to use spears to hunt. Two expansions later, I’m now in favor of completely scrapping this folly of an idea of a melee hunter spec and asking that it return back to a Ranged Spec with even a Spec name change as was done with Combat Rogue to Outlaw Rogue to play more into the Rogue class fantasy.
The idea of the Ammunition spec does two things, first it removes any doubts as to what the Spec is about, as Survival clouds the water up too much as to what people have in their minds as to what the spec should be and how it should play. Second this returns us back to what the Ranged Survival spec eventually became anyway with it’s various shots that used really special ammuniation, Explosive Arrow, Black Arrow if memory serves me correctly, Serpent sting ect.
We have a spec that focuses on your pets, a spec that focuses on range and powerful shots in Marks, but nothing that focuses on Hunters use of specialized arrows to deal damage. Instead we have this bloody mix of Survival Hunter, that removes a viable ranged option for hunters, and only leaves them with two specs to choose from if they desire to play range, and only one spec if they don’t like one or the other spec options. I personally hate Marks spec, and was a long time Survival Spec Hunter since Wrath of Lich King.
This change will also help focus what then spells, talents, and abilities that the Ammunition spec hunter would receive to also help differentiate it from the other two specs as well as even probably help out Marks better, since some of the old Survival skills got thrown over there, like Explosive arrow and Lock and Load.
Some Spell Ideas would be a Fire Arrow, that adds a dot, Ice Arrow to slow targets and does light damage, changing serpent sting to just poison arrow, and the return of explosive shot/arrow back to the spec removing it again from Marks so they can have a talent focused on power and range again. I think the main idea of the spec would make it the dot spec for hunter, something hunters don’t have, like Affliction Warlock, Shadow Priest, Assassination Rogue, and Arms Warrior even.
I do understand that their is a missing class really in this game with a desire to have the play style of a Ranger. Yet, I feel that doing this with Hunter is now no longer viable, and to give us back our third Range spec, and create a new Ranger Class of some type that plays better into that fantasy and is created from scratch instead.