Since I’ve been leveling, I’ve been talented into renewal and have found it to be really strong in how it frees up globals and allows me to dps in cat form.
Almost all the guides I’ve read say it’s the worst talent, but I see plenty of high m+ resto druids using it in content over +20.
Since 99% of the content I will be doing is mythic+, should I keep renewal and or does the utility from either tiger dash or wild charge matter?
renewal is very useful, but wild charges added mobility is hard to pass up. Esp with leveling and open world content.
Reason most say its worse is prob due to the fact its easy to put a hot on yourself.
Renewal rewards bad play style.
It heals damage that, more often than not, could have been avoided.
Wild charge and Tigers dash boost your mobility, allowing you to avoid damage with ease, therefore not needing a heal at all.
Futhermore, ferals have predatory swiftness, allowing self heals in form each and every finisher. Top that with resto affinity and suddenly renewal loses all of its value.
The other two talents are simply more practical and reward a proper a play style.
Thanks for the info. My guess is that the druids doing over +20s such as Zmug are taking renewal because of of the nature of damage scaling at such a high level. Unavoidable damage can probably drop a resto druid from full life to 20% easily so it would make sense to avoid it in content ranging up to +15.
1 Like
It has its uses. But azerite traits such as resounding protection, impassive visage or vampiric seed are better suited to deal with that type of damage imo. Ferals have 2 charges of a 50% damage reduction on a 2 min cd that are very seldom used by the average player. These traits and abilites, plus the ones I mentioned above are more than enough to keep yourself alive so long as you dont sit in fire.