here, you can cast renew to do ~220k healing over 21 seconds, or for 33% more mana you can cast heal for 3 - 4 times as much healing and an additional 10 - 20ish% more because your mastery specifically does not work on renew for some reason
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Yup, it’s only useful to manually apply 6% increase healing talent.
Not sure if other healers have as many dead buttons like Hpriest with CoH, PoH, Renew.
At least with my Rdruid I have to use all my buttons for healing
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I don’t play holy so can’t speak to that but the quick atonement grab on renew for disc when shield is on cd and you’re moving is nice.
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Same, idk about holy, but it’s for long attonmements, and a button to press when moving.
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For holy, at least applying the passive options of –
- 20% increased healing received on the next prayer of healing or mending @ raids
- 20% increased healing received for the next two flash heals @ dungeons
→ Would at least make renew feel more worth-while than it currently feels …
Whether those are applied automatically depending on your group size or implemented via class-trainer opt, the change would still at least make the ‘Renew’ spell feel more useful.
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