Removing addons and improving UI

 Dear Blizzard, I have been hearing an idea about removing addon support and have thought this myself for some time. I feel that if you guys did this and at the same time improved the UI, you could create a more authentic experience held by all and not have to tone the game to such extremes. Some features addons provide are healthy, but others take the game out of the game. The improvements I feel we need, at least for classic, are:  

-Better nameplate customization and information available to show
-Target Hp
-Dungeon map that’s zoom able and shows loot table
-Better auction UI
-Better Bag UI
-Better UI and information for target/nameplate cast bars as well as buffs/de buffs
-Information on mouse over of mobs you have encountered that show the abilities they have and other helpful info
-Damage meters of course xD
-Customization for damage numbers and player/target hp bars
-Better UI for world map that is zoomable and feels real
-Threat meter or better information
-Better UI for things like pets and totems
-Vendor price
-AI voice over for quest giver is topnotch but I’m not sure the details of all that, but would be nice
-Weapons swing timer options
-A way to see abilities coming up in levels
-Town group forming board

         I feel there are more that others find very useful as well so pitch in! These were just the ones I seen right away. I also feel a couple popular ones are unhealthy features and need to be left out. Some examples are questie, dbm, gather mods, auctinator to some extent. If the quest is to hard to get from directions then they should be rewritten with more clear instructions, a quest should be figured out by all and it feels more rewarding than just droning along. Questie is a fix to a symptom, the problem is something like the length of time to level or what the quests make you do. If quests arent such a drone than reading the text and exploring the wild shouldn't be such a bore I think. Dbm makes you guys tweak raids into some circus act and the mass posting of 1 item in auctionator is a pain. Some others that tell you your rotation or what spells/cds other players have in pvp for example are not necessary. If a player can figure it out then its rewarding for them and a way to stick out. Important abilities other players do in pvp or even pve should be an intuitive indication of what just happened without being obnoxious on the screen, same with mobs and bosses. The main theme seems to be better information display without being ridiculous and have a little bit of customization for each player to tune to their liking. While at the same time making the game more catered to an experience, rather than a numbers watching game. Us players just need a slice of cake, not the whole damn thing xD. This is mostly a spit ball idea so fleshing out the real fixes and way to go would be awesome. I really do love wow but without the feeling of the game having a life and lasting, it just doesn't feel worth my time. Blizzard, please consider this. Wise players and fans of the wow universe have spoken. The words reverberate amongst the peons and peasants. Hear the warcry! FOR THE HORDE!!!!

Also, I feel in wow and other games, we do feel accomplished by figuring out fight mechanics or how something works in the game. But the real things we want is to acquire something new and more powerful, either ability or item, and have it make us able to push new boundaries. Hit a wall, find better stuff, not “dance better monkey”!! Dexterity skill in wow is ok to an extent to make you shine a bit, but shouldn’t be the main focus of progressing or getting a challenge. Team work and tactics are a better feeling to have after a victory I think, rather than the current method.
-Thanks and best of luck on all the projects! Even though the life has been sucked out of you I still believe a little light is burning in there.

Congratulations, you just took the game out of the game.

Simply unistall addons and play the game. It is not that hard