#removeholypower

This seemed to have worked for priests for #removevoidform

So may as well give it a try.

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Holy power works just fine for ret and since shadow is the dps spec for priest I guess this is where you’re going at.

#Gitgud.

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It isn’t actually. I’m referring to Prot/Holy. But whatever feeds your online ego.

I think Holy Power is good, that’s not the problem. The problem is that they added the initial changes and haven’t really iterated on those based on feedback.

There’s lots of feedback about how Judgement not generating HP is an issue for Prot in single target scenarios. And how Holy needs infusion of light to generate HP on use (or something among those lines)…

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I think Holy Power is good for retribution. It wasn’t terrible when I played protection with it and felt great for holy, but that was a while ago (Mists of Pandaria).

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Might want to update your original post then. I too was thinking you meant for all three specs…

I want holy power gone from all 3 specs.

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Ret and Prot can manage with Holy Power. Holy needs it removed.

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I want it gone for Ret as well. It’s awful and I hate it. It limits creativity and it is exceptionally bad for Ret. Yeah yeah it doesn’t matter when you have gear inflated like mad and heaps of ways to get back Holy Power late in an expansion, it’s always like that. It’s just the other 75% of the expansion where it sucks to be forced to stack Haste and take options that flood you with it not because they’re fun or effective but because the spec is unplayable trash without them. It has always been like this. It will continue to be like this. What makes it even more painful is that they added it back to Holy/Prot rather than removing it from Ret and then actually made generating it smooth for Prot especially and Holy as well compared to Ret. That’s just how bad Ret is designed and no amount of “oh they just need to fix it to make it work” is ever going to happen because first, that’s hard and second, it’s Ret so they’re just not going to do it.

Look at the update they gave Shadow Priests. Look at the patch notes for DKs today. Look at them even buffing DHs because there were tears that they weren’t as broken as they were today. Where’s the Ret changes? Oh that’s right, it’s more Blessing of Seasons nerfs because they still haven’t accepted it’s never going to work and has to be scrapped or nerfed into oblivion. I’m hoping scrapped so they don’t just nerf the other abilities to stop outshining them but that idea is someone’s baby. That’s why it’s ALWAYS the focus of EVERY paladin change, especially Ret’s.

At least they tried to make Holy Power work for Prot and Holy. It actually even looks reasonably good for Prot which is baffling to me and I am as shocked as anyone by that. It definitely still isn’t for Ret though and no, they’re not going to improve it. They actually made it WORSE by making the CDs on generators longer and weaker. This again wouldn’t be much of an issue in a world with wings procs giving you a gorillion Mastery so you actually hit hard but wings is back to a 2m CD, your haste is going to suck, you’re not going to have 200%+ mastery and it’s going to be painful to play.

Removing Holy Power means this CAN be fixed. It can be remade. #removeholypower

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No. Holy Power is cool.

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I’d deff like to see it removed from Holy if they can’t make it work properly. It’s healing suicide when a mechanic removes you off your melee target and your Hp gen just dives. It also just feels extremely bad and like they implemented it just for the sake of doing so.

Outside of a slight hpgen issue with prot it actually feels pretty good all things considered. Ret will continue to be more of the same, only lesser now that we’re target capped and don’t even bring a good 3 target heal to the table anymore. Don’t even get me started on how bad consecration is for ret. If I wanted to hit an extremely low output damage ability during my small down times, I’d just rather hit nothing at all as it will equal to nothing if not tuned better. Holy paladins consecration hits for double of a ret paladins currently on all my testing.

The Loh talent pick is just completely pointless too and won’t see any usage. They somehow gave us even more dead talents like the aoe hammer in the first row for holy. The things literally so bad I actually don’t even remember the name of it as it’s been completely useless since it came into existence.

I think our class has become a storage closet. At one point we were a really nice closet full of useful things that worked well with one another in a small space. Now we’re full of a bunch of abilities and tests they’ve done over the years that didn’t work, but they went ahead and left it in there anyways. So now our once fit closet is bursting full of different iterations that haven’t worked and is simply being left in our toolkit because “reasons”. We have more dead/useless talents than we do useful.

I spent the vast majority of playing ret in bfa with the exact same talents and neck stuff as the talents for the spec’s are pretty much dialed in due to all the other talents being mediocre or actual game sabotaging to actually take.

We seriously need an actual rework that cleans out all the garbage stuff/talents we’ve got that we never use because it’s actually bad to use them.

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No. Only speaking for ret here though but 100% no.

It should be #givejudgmentHPback

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The biggest gripes ret paladins have is mobility, and clunky rotations when haste is low at the start of the xpack.

How would you like to have:
A single 1.5min/6sec defensive ability that shuts you out of everything but movement for its entire duration.
Cloth armor, and no pets to tank for you.
ZERO mobility unless you talent into it; talenting into that mobility deprives you of any kind of emergency self healing.
One effective CC.
Dragonball-Z-esque ramp up times. Getting CC’d, losing all targets, or even being forced to move out of the fire is functionally identical to, on a ret paladin, popping your wings 3 seconds before the boss phases out and there’s nothing to attack (except in the priest’s case, you didn’t screw up, the game just punished you for the lols).
A snare that requires you to stand still and channel it.

I’m not saying don’t try it, but as someone who plays both, its ludicrous to think that Ret is in anywhere near as bad a condition that Shadow is in.

the only thing i don’t like is how our generators do no damage. crusader strike doing less than an auto feels like crap.

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My concern with Prot isn’t just the problems generating HP on single target fights but also that Shield of the Righteous and Word of Glory both require HP, making it an either/or situation.

Your aim is to keep SoR up 100% of the time as your active mitigation (with a 4.5 sec duration) while most of the time you’re taking 6ish seconds to generate 3 HP not only means you’re going to have gaps in your mitigation but you are also never going to have HP to spare for a self heal.

Healers shouldn’t be a builder/spender spec, I don’t know who in there right mind thought it’s a good idea to re introduce it

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Even worse, a single crusader strike does more damage than a full duration consecration on multiple targets as ret. They’re so afraid to actually give us damage that isn’t tied to a long cooldown.

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down with the combo points! We’re not rogues!

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Actually Holy Power was the first iteration of chi

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