The fury drain on Fel Barrage just makes it unnecessarily clunky. Since the duration is capped, there is no reason it needs to drain fury.
There’s a big reason for it to drain fury and it’s because if it didn’t I’d be dealing 500k dps on fel barrage aoe pulls instead of the “reasonable” 250-350k that I’m doing because I have to manage the fury drain.
As is, it’s a knock off breath of sindragosa. They really could come up with something better.
if they remove the fury drain, then they will have nerf its damage. its called a skill ceiling and removing it means it has to hit alot less which makes it less valuable as a capstone
We had something better once upon a time. Legion fel barrage was the only good iteration of the ability
They can just make it do a set amount of damage split between each target until we get better devs who give us the original fel barrage back.
Smooth gameplay is more important than giving tryhards like you a perceived increased skill ceiling.
It’s pretty annoying and yet another thing to keep track of is current fury and any fury generators you need to keep in the tank to maximize it. I like it, would take less damage if it meant 0 fury. But it’s 1.5 min aoe CD and needs to be timed to a big pull to do some giga damage. It also falls off after 5 targets.
There is a ton of micro management to this new havoc build.
again you ignored every part of my messaged and focused on the part that offended you. no skill ceiling means this ability gets nerfed to oblivion and once again becomes a dead capstone. cause its to strong for a capstone to do that much damage without any drawbacks
That is making a very big assumption that easy abilities cannot be tuned strongly.
True with the current dev direction, that is more or less the case, but dev directions change like the wind. And it wasn’t that long ago “three button” dh spec was very strong and very popular.
three button dh spec wasnt strong at any point. it was strong in nazatar but thats it. if you were able to outdps your eaid with sinfulbrand havoc then your raid was bad to begin with.
its not realistic for felbarr which does extreme amount of damage, to keep that damage without draw backs and a skill scale. skill ceilings allow specs to be tuned properly without making it dominate in lower brackets. if there isnt a wel ldefined skill ceiling then you have a ret paladin situation. aka strong in lower parses but crud in highest parses and thus cant be tuned higher without dominating the casual field
Fel Barrage should be a fun button to press, but the fury drain makes it feel bad. Remove the fury drain.
While subjective, there are quite a few people in these forums who forget this… and apparently some devs too
The original charge fel barrage was fun as hell
Idk what yall are talking about. If you have the Vengeful Retreat talent and Immolation aura Xs 2 into vengeful retreat you will hit the max 8 seconds every time. You almost cant spend enough fury to outpace generation when you do that.
Yeah but can’t really use any skills while channeling either. I mean it’s fine but now you need to hold your immos and your vr and time with a big pull. So I’d agree. It would be more fun without the drain.
I’ll never play any of the momentum talents.
If you do that setup you CAN use abilities while channeling. Its an insane amount of fury generation.
You can see an example in MVQs video at the 13:22 mark: https://youtu.be/6kby55wXHIc?si=ItQ7j8lwOdDsczV3
I’ll check it out. Still need to hold those skills for when fel barrage is coming off CD and then time that felbar with a big pull too. Again it would be more fun and useful to use it as a CD when a big pull is there.
I’ll say it again, there is a lot of micro management of short CDs. I think felbar will be one of those super high ceiling skills for the top 1% to really optimize in high mythic+ keys.
Okay guys, here you go.
Before you fel barrage have sigil of flame and fel blade
Immolation aura → fel rush
Immolation aura → fel rush
Vengeful retreat → throw glaive
Fel barrage
Use fel blade and sigil of flame to keep it going, purge also returns fury and so does belf racial
This is a weird take to have because it gives me the implication that you want the current iteration of Fel Barrage, which you are claiming is “impossible to press abilities” while active, to be exchanged for a channeled fel Barrage where it is LITERALLY impossible to use abilities while channeling.
???
It had a 30 yd range so we always used it with vr. Im talking from a mainly pvp perspective, but now that initiative is a thing, I think it would also be prefferable to the mini Breath of Syndrigosa for pve too; at least for single-target/cleave.
The channel also made it feel like we were actually doing something, compared to the mediocre passive animation we have now. Don’t get me wrong, the current fel barrage pumps too, but it feels way less fun to press.