Remove SMF, Do THIS Instead

Make it so Fury can xmog 2h weapons into 1h weapons. The balance between TG and SMF has been off since its inception, and some old school players (and probably some new ones!) like the dual 1h vibes. This would free up a spot in the talent tree and be an evergreen solution.

Something to think about!

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Or they could base thunderblast/lightning strike on enrage procs, suddenly Thane SMF looks really juicy.

It is shoved to the side as a highly optional node to wink at old fury, and not really intended for higher level play. Sadly.

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That’s why this fix works so well! It requires no balancing or reworks. Just allow the option to xmog, ez pz~

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Personally I like the idea of SMF / getting to push my buttons even faster.

I think they should just make SMF a passive component of Titans Grip.

If you’re strong enough to onehand a twohander, the damage and speed of which you could swing a onehander would be horrifying.

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Yeah SMF should be baseline like Titans Grip.
Or simply make Single-minded Fury and Titans Grip a choice node at the top of the tree if they insist on it being a talent.

While I would be fine with removing SMF and just let us transmog 1h onto 2h I’d prefer to keep SMF as an option.

It could offer additional options for playstyles but it also have another perk.
Think from a prot mains perspective, they will naturally pick up 1h weapons from their loot spec so it would be a very convenient off-spec to have SMF to swap to when you need to go DPS without having to get two 2h weapons to carry around.
When they get a new 1h weapon they can just keep their old one for SMF, as an off-spec it does not need to be “optimal”.

I don’t know how the current scaling is between SMF and TG but last time I looked into it higher ilvl weps as SMF was better than lower ilvl weps as TG but it was a long time ago now. A prot main would naturally carry higher ilvl 1h before getting equal 2h.

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The problem comes in to not only the scaling issues of trying to get SMF to work but also just how it would mess up having them both work just as well as each other.

Lets talk about rage and yes this is important, because of how much faster SMF is compaired to TG SMF has more rage to use aka more press’s of ability aka more chance at enrage.

Back in DF that wasn’t much of a issue since by the end we were at damn near 100% uptime on enrage were as now not nearly as much, they have been actively toneing down the enrage uptime by alot.

Now Blizz has given us 2 choices now for bonus’s while being enraged as a choice now either a 15% haste or a 15% dmg boost and lets be honest we are all taking the 15% dmg boost because who won’t but now that comes with quite a big issue for blizz, since SMF attack faster they generate more rage which means more abilitys, more abilitys means more chance to enrage, more enrage means more uptime on the 15% extra dmg boost.

I’ve talked about this before with a few guildys but yes this is the main reason blizz won’t up the dmg of single minded fury because of the higher uptime of enrage, as it is now each weapon has basicly 4 stats on it, attack speed, weapon dmg, main stat/stam and secandary stats.

Now normally it evens out have 2 1handers = 1 2hander but with TG you have double that which makes it really hard to overcome the disparity of stats which in turn was originally countered by TG having a slower attackspeed and having a decent chance to miss but those are gone now so the only thing really it has is it’s attack speed which in turn goes back to rage.

Rage is the main diff now most people will say they like the looks of onehanders and i admit their are some really nice looking ones but have 2 handers to me looks cooler but i can get the appeal of 1handers but the probelm is balance, blizz would need to completely overhaul how SMF would work to even give it a chance at catching TG because of the stat and weapon dmg diff which would take a fair bit of work but would also require alot of manerging from blizz.

Like the moment a 1hander strength weapon with a proc comes into play they would have to completely change the balancing of it again because otherwise without a dought SMF would insta become just better because of the proc, and with what has been happening since the patch with classes either being completely broken because of bugs from ability tinkering to complete breaking everything ala outlaw just killing everything blizz wouldn’t be willing to do this in fear of breaking it again.

As it is even just the act of letting us Tmog 2handers to 1 handers would be something that won’t cause unrest since the moment they give it to fury all the other classes would demand the same thing and i mean why won’t they it’s something people have been asking for a long time and while you can say it’s to apease the SMF enjoyers that won’t fly with the other classes.

At the end of the day i just don’t see blizz doing anything with it now after whats happened the last week with bugs and balancing issues from fear of them breaking something else to the extent of what they have already done at this point they are prob going to leave it alone until either next xpax were i wouldn’t be shocked if they axe it all together because they just don’t want to headache of trying to balance it or they will double down on it and really focus on it with prob a new hero tree designed around it.

This would be pointless given that they already made the stranger one baseline and we could otherwise always choose between effects just based on what we choose to equip. Attempting to do so would just be a middle finger they shoved in the door out of spite to remind us they didn’t want to allow for such options.

Largely agreed on the rest.


Aside / Not related to the poster above:

As for “but then they’re impossible to balance”… see Powerful Enrage vs. Frenzied Enrage. To ask that there be no gameplay variance permissible between SMF and TG… while simultaneously allowing for a choice like that… would be pretty much nonsensical.

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Yeah it might be pointless, unless they make that talent choice the trigger for loot spec choice as well. Since it would be the first talent to pick, it is guaranteed we will choose one or the other so a trigger can be programmed to it.
As in if you have SMF picked, your Fury loot spec will prioritise 1h weapons in personal loot i.e. when rolling loot in dungeons and vault. And TG will give 2h.
Then TG Fury wouldn’t need to switch to Arms loot spec all the time for vault.

We are practically at 100% enrage uptime now as long as we have uptime on boss.
And if SMF having too much Enrage uptime were a problem, why would they give SMF’s auto-attack critical strikes a 50% chance to cause Enrage?
And we are already drowning in Rage, even overcapping it regularly because Crushing Blow and Bloodbath take prio over Rampage as long as Enrage is up.

Also iirc Rage is normalized, so 1h give less rage than 2h but more frequent, so they should generate the same amount of rage over a period, but SMF does it smoother while TG does it in bigger chunks.
Or has that changed?

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I use single minded fury cause of thematic with one of my chars. I don’t raid or do high content with them so don’t just ask for it to be removed since they can’t figure out a clever way to fix the issue.

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This is fine, I have no big problem for fury smf because you can just spec arms if you only want 2h weapons.

What really dislike is when they introduce 2h weapons in specs that were using DW.

Like ww monk or frost dk

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Your GCD is based on your haste not your weapon speed. Fury is always GCD capped and always in an attack animation so unless you’re stopping just to watch, then you won’t see the auto attacks happening at all.

SMF is purely cosmetic. There is no gameplay difference (besides being bad).

Just make it a transmog option.

I think what he might mean is literally a gcd reduction for DW.

Frost DK and BM/WW monks have had access to both 2h and dw for far longer than they have not. For example, 2h frost was around in Wrath, Cata, MoP, WoD, SL, DF, and now TWW (and hopefully every future coach as well).

Restoring options that were available for many years (except Legion/BfA - 2 out of 10 xpacs), including 2h frost and the original version of fury (SMF) was the right thing to do. Granted, the biggest use case I can see (plus die hard SMF fans) is SMF as a prot offspec (which does have some value), but I am glad that the option to use and equip 1h weapons as fury (and 2h weapons as frost) is there. 2h frost could be an offspec for blood DKs who prefer the gameplay of frost over unholy while still using the same type of weapon they use while tanking (plus die hard 2h frost fans such as myself).

Dw has been the choice for frost dk since wrath, it’s re introduction only made problems for the spec itemization.

It was a bad idea regardless of what 2h fanboys will say.

For fury it’s not a problem because you can just spec arms, for other specs it is a problem.

This is the last I will say here about frost (since this is the warrior forum). 2h frost has had its moments over the years. The latest was quite recent, being the go to spec in keys in DF s3/s4. Back when I made this toon in Cata, 2h frost was the PvP spec and dw was for PvE. The 11.0 changes were a problem, but those can be fixed in 12.0

Frost does draw some players who want a dw 1h aesthetic as a plate class; I am glad that SMF fury is an alternative for those players who enjoy fury but prefer the original setup w/ 1h weapons.

Single minded Fury will always be the real Fury spec. It’s iconic and should be the best Dps in the game. Blizz just needs to do some really engaging design changes to bring back the most fun play style.

Titan grip was a mistake and after they implemented it gave up on Fury design overall.

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