In my opinion it’s time, I dont think there’s much of a high-skill cap having people pillar hug in arena especially if it’s a rogue, druid or other classes and just overall i think they should be removed for various reasons.
- The Arena is a very big area, I feel if a team has high enough skill they would need to strategize even further to be able to stay alive while not hiding
- By removing pilars/objects to hide behind you would actually need to use the arena space and move away and use ur brain to try and CC it would improve people’s overall pvp game and awareness because you have nowhere to go.
- If you look at real world glad sanctums they do not have places to hide behind at all what kind of glad sanctum allows a contender to hide cowardly from a crowd
Overall i think it would change how people pvp i feel it would be higher skill cap to get higher ratings especially once u start getting matched with better players. I also feel it wouldn’t waste people’s time I’ve had multiple matches where there’s just a rogue left and im using the stealth detectors in the arena and he just waits it out, 8min waits until u just wanna leave. This would pretty much force people to fight it out like a real glad sanctum should be.
Anyway what do you guys think? Should pillars be removed?
16 Likes
I’m against this, and my main is a Fury Warrior. I know all about getting baited around pillars.
They make the game more challenging and interesting, and I think Arenas would be terrible for casters without them. I like watching Warlocks have fun with pillars with their unique mobility, and I can’t imagine them playing without them. It’s cool to see good totem placements from Shaman around pillars too. I think most casters would just never play Arena if pillars were removed. Standing there out in the open for a caster is a good and fast way to get trucked by melee and die.
I don’t think it’s about skill cap, either. Some classes are just designed around good LoS use. Also, it’s super weird and bad that there are Rogues sitting in stealth and not really playing. Report them for Gameplay Sabotage?
IRL coliseums don’t have places to hide because there are no casters IRL. 
13 Likes
I don’t understand how removing pillars would increase the skill cap? Good positioning seems like part of the skill, and if there were no pillars or line of sight obstacles, what is the point of having many arenas?
I’m not for or against it, I just love everybody and we are all made of the same flesh.
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I’m stuck on “real glad sanctums” like spaticus was shooting fireballs back in the day
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i’d argue that we dont need more high mobility classes like monks, dh’s, rogues, evokers, an so on.
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it doesn’t
removing pillars almost exclusively favors ranged dps since you won’t be able to line them
in an expansion where casters have the highest impact in arena/pvp by a large margin, kicks mean practically nothing, there are still people who want to make them even stronger
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I don’t really pvp these days and haven’t in many years, but i must say when i did and tried arena, it was terrible and i mostly hated it because it was just a massive pillar humping session where battles were won-lost based on who had better ping and could endlessly run around pillars and abuse bugs lol
(the bug at the time was my felhunter getting stuck to the ground if it ran over a certain place, so the healer kept running it over the place to get it to bug out so i’d have to re-summon lol)
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No, I think they’re a good thing. Getting line of sighted or lining someone else, adds to the experience. Maybe I death grip and stun the kill target outside of their healers line of sight while they have no trinket, that’s a positioning issue that got exploited. I don’t want to see that taken away.
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It’s like trying to catch an greased pig, isn’t it?
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I don’t know a lot of coliseum fights because I don’t care to, but I’m sure that while they didn’t have casters, they did have archers/ranged weapons. So while your argument does a great job of dismissing theirs using humor…I don’t believe it actually invalidates that their point that ranged weapons/projectiles may have been used in the coliseum fights.
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That’s why they do Arena, because they’re not quite up for WPvP and especially Urban WPvP just yet. Urban WPvP, much like RL urban warfare, has a CRAPTON of obstacles. Arena by comparison is far more simplistic in layouts.
So you’re right that it would increase the skill cap to remove pillars, but it never plays out well to force people into harder PvP. That has to occur, uh, “organically”. The terrain in open-world is far less forgiving when it comes to positioning. Try failing a gank on the high towers of the SW City Valley of Heroes and see what I mean. If you get smoked up there or any place your ghost can’t reach, that’s a sprez.
The phumpers are not quite ready for that just yet. 
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no they should not be removed - they are part of the strategy.
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Lol, trying to compare real life to a fictional came with casters
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Hardly never…
If one is talking about the roman coliseum.
The arena was roughly 615 ft a skilled Archer would decimate a gladiator with a sword before they can even close in.
A average Archer In Romanian times that was trained could fire roughly 10 arrows in 60 sec…rougly the same time it would take a average person to run that 150 meters to get to said Archer with a sword and other gear I know where my money would be placed.
That and they weren’t. Keen…giving prisoners missile weapons…
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It doesn’t. They are just mad the opponent keeps breaking LOS 
Same kind of player that plays an assault shooter and complains the other team is “camping” because they set up a good defense.
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Pillars is part of the game play, removing them is kind like asking removing mechanics from bosses in pve
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I always prefered battlegrounds to arenas (It’s WORLD of Warcraft not ROOM of Warcraft) and I wish Blizzard would put more resource into those.
I really tried to get into arena in TBC, but folks would meme on how the all the best were simply resto druids and arms warriors, just cyclone enemy healer, and HoT your warrior teammate and stay out of LoS the entire fight. And you’d do that all the way to gladiator, back in the early days. Not much counterplay, if any.
I hated it so much, I shelved arenas for good, only getting back into them a bit in DF (until my PvP partner quit), but not much has changed from what I’ve seen. I always felt they were more sweaty than fun.
We are getting that solo-queue ranked battleground thing next patch, as a brawl at least, so maybe they are listening in that regard. Teams will be a bit smaller.
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Ok well I should have clarified maybe removing all of them was a bad take but having less and maybe a more focal LOS point?
-For reference to melee im a caster and i hate pillar hugging
Maybe a new arena? with a design that allows more open conflict but an LOS area that is also suitable? but not overbearing 4 pillars or a new arena with nice platforms where u cant cast directly below u but u can at distance. More arena ideas would be nice.
I think you understood what i meant a bit more, I didnt mean to compare it but having a warrior instantly heroic leap/slow you and start bursting causing u to ice block then root/blink and having them charge you and slow is pretty annoying dont even get me with spell reflect. Having no obstacles/less limited would make Arena PVP wayy more aggresive and people would be forced to use their abilities and master their class even further, arenas are also a big open area u can LOS by distance i cant cast 100m away xD.
Anyway its nice to see everyones opinion 
I think it would be interesting as a skirmish or brawl.
Give us two flat maps
One that is small 40x40.
One that is big 80x80.
See how it goes first before adding it to the rated maps.
I think casters would dominate the small map
High mobility classes would dominate the bigger map.
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This is actually false for the most part. It was exceedingly rare for missile-type weapons to be used in ancient colisea. When they were used, it was by mounted professionals – the venatores – against animals and not other combatants.
Interestingly, the Romans occasionally flooded the Coliseum with water and staged full naval battles. So, I think it’s safe to say they would probably disagree about removing pillars if they’re willing to go to such lengths to make their fights as legendary as they were.
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