Remove Disc from the game

You devs clearly don’t have a solid direction for this spec and you have no one but Ion to blame. He wanted borrowed power in the game at any cost and it cost Disc its best iterations ever all for some stupid artifact weapon we don’t even use anymore and we’re stuck with in this inverse relationship (dps to heal) hell because of it.

I hope Dragonflight fails so hard that you rely solely on your trilogy to make money…that would be poetic.

10 Likes

just go play wotlk classic, we know that what you really want is being so grossly overpowered that all the other healers might as well spec dps.

7 Likes

Taking away atonement and the dmg to heal component and bringing disc back to its former iteration would mean they would be grossly overpowered? Explain that to me if possible lol.

they would either be too strong or too bad, full shield healer playstyle is toxic to the game in a raid scenario specially when that former iteration you want only allows for ONE disc priest per raid making it hard for people to find a raid group if the disc priest you NEED because running one would become mandatory for every single serious raid group.

On top of that it diminishes the enjoyment of every other healer in the group because it’s not like former disc was “on a cooldown”, it was “ON” all the time and they would continue to shield people for over half the tank’s HP, they were a tank/raid healer that couldn’t overheal.

Member nathria? when spirit shell was a thing before it got nerfed because it was too strong/toxic?

4 Likes

Atonement healing has been here for over 5 years dude, get over it. They still are the best absorb/barrier healer in the game by far, and they have options to make this playstyle powerful. It’s not the strongest/main playstyle, but it hasn’t been for half a decade. Dps to Heal relationship is fundamentally good for the game as a healer, both mechanically and entertainment value. Why do you think the best build for MW currently is complete, melee fistweaving. It’s incredibly fun. Go play holy priest or resto sham/druid.

I hope Dragonflight fails so hard that you rely solely on your trilogy to make money…that would be poetic.
Dragonflight is objectively going to redeem this game, put aside your bitterness and pride and enjoy it and improve yourself.

3 Likes

you should go look at classic logs and see how disc performs in its “past iterations.”

https://classic.warcraftlogs.com/reports/akm716gfnpBTxGAX#boss=-3&start=194077&end=3707798&type=healing

bro presses PW:S almost 1000 times dosent hit any other spell more than 90.

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I’m sincerely curious what your solution or feedback would be to the current Disc.

Renew applying Atonement is something I asked for since WotLK.
Flash of Light in Disc is great.
Less reliance on Spirit Shell/Ramp playstyle.

Only thing missing is that nice overpowered Prayer of Healing that provided a shield. :’), but that was definitely too good.

Adding: I was hoping this would have been a Disc Holy DPS Posting.

current disc is in a really strong state specially since they moved Sins to a baselines of our spec.,
we didnt have any form of atonment until cata? so idk what your takling about here

SS got yeeted and deleted to get away from the ramp playstyle of disc it would need a complete rework. and most of our tool kit would need to be reimagined. something i dont think blizz would want to do since the spec functions well as is rn.

I mean… I may have gotten the expansion wrong, maybe because I didn’t try Disc in a Raid environment until WotLK, who knows, memory issue, but point remains, whenever Atonement was introduced, Renew never applied Atonement, only Plea IIRC. That was the point.

Besides leaving it Blizzard to reimagine it, and assuming they’re reading these forums, What would you do to make it better?

there’s a large gap between wrath and legion. i dont even think we had access to renew.

the biggest change ive been advocating for recently got applied Make Sins baseline and increase its % to help makes us 5 man viable. doing 30% more damage in M+ really helps us. outside of this tier disc has been a mandatory spec since its relaunch in legion and i dont see that changing.

the 30% isnt on live FWIW but it is on beta and feels really good.

I’m having to open my memory bank here. lol. To clarify, at some time, overtime, I said to myself and just fellow players, “It would be great for Disc to have Renew and apply Atonement” (knowing we didn’t have Renew at the time). “It be good to have a HoT supplement the Atonement.” That was my thought process back then, and I guess that thought has always stuck with me. It was just great to see it happen.

Yes, great change to Sins of the Many for sure.

I’m also interested in what the OP thinks as far as direction of Disc to make it better in their perspective.

he wants us to play how we did in wrath…

2 Likes

For real.

These “greater disc priest days are behind us” revisionist history takes are always hilarious.

4 Likes

ive never understood Disc was better in wrath. i remember when my RL said we need you to go disc here’s how you play. and i just said. “thats it??” so many people are blind to the truth im glad wow classic made it to wrath so i can legit point to modern data and say this right here. this is what you’re romanticizing

2 Likes

PRetty much.

My fave version of disc was in Cata when we got atonement and could solo heal heroic raids and still put out a ton of dps. It deff needed nerfs/changes back then and blizz couldnt figure out how to balance us ( and wed end up OP as hell ) but I have to say I miss the Cata/Mop era of disc because it felt fun.

Mind you I was messing around with a pure holy disc on retail and it kinda feels the same gameplay wise, sans a few things. Not having PoH sucks and I wish smite+atonement did somewhat more healing. Having PoM and renew again is neat, PW life is a nice oh crap thing I guess. I doubt this build I made will be that great but it might be fun to play in dungeons xD :

Disc still didnt top the meters in Wrath, or Wod (when they were supposedly gigabroken) but go off dude.

I DO remember saying if they brought DA back near its old strength, it would be overpowered within Disc’s new kit. I also remember saying that if they brought it back, it would need to be weakened in such a way that the people who wanted it back probably wouldn’t want it anymore - and at that point why even add it. But a certain couple of people got super mad about that.

Look at what happened!

At least it’s still at a point where it does OK numbers and can still be worth taking.

1 Like

30% is not overpowered.

I can get up to 50% crit and over the course of a M+, DA is only accounting for about 3-4% of my overall healing…that’s not alot given it unlocks a capstone node.

It quite literally was overpowered at 30%.

And yeah, in M+, the contribution is mostly the increase to PW:S crits. Because how disc works now, any flat bonuses to healing it gets become exponentially more powerful in raid due to replicating on the number of targets.

We’ll see, maybe the 30% damage buff from Sins of the Many will counter the DA nerf…I’m at the end of playing this game if they just go whole hog into this failed legion iteration of disc.

This game has been slowly dying ever since Legion because they’ve gone against what made the game great in the first place: good loot w/o being elitist.