and replace it with singular game wide level sync! (except for current content)
There is not much more to it. Chromie time, while a very welcome and important update to the leveling experience when it came out, has run its course. It splits characters into separate phases while going through the leveling experience which removes the potential to run into others, doubly so with War Mode. It also enables bot farmers more as they’re far less likely to be seen and reported (or killed if your in WM, which is my personal favorite).
It does leave some issues about cities or areas being too cluttered with standing NPCs for expansion starting quests. Fair point. They can still be hidden until you pick up a starter quest at the Warchief’s Command Boards, that are everywhere, and already do that very job. (We should also think about another SW and Org update, as well as giving all the other faction cities equal resources or changes to be the start of an expansion to reduce clutter)
Lastly, and maybe more controversial, sync the old world to max, not the previous expansion. Potentially let folks even level to max in the old zones. Get to 80 in the Barrens if you want to after your first max level. I dont expect that many to actually take up the chance to do so given all the rep and new shinies in current content, but more importantly it lets the world feel more lived in. Questing through old quests to farm rep or items isnt ‘pull the whole are and oneshot with an aoe’ but actually killing the mobs with at least a few button clicks. Slow it down a bit, enjoy the world we’re given, immerse yourself in the character you made like the RPG the game is.
No. Chromie time is fine as she is. You’re looking for a good leveling guild. And if you want the old world, that’s what classic is for. Pick up your rose colored glasses next to the tapioca stand, old timer.
I made a second account to avoid being forced into the current thing , or so I thought , at level 70…I like playing through older expansions but Blizzard has decide that people like me don’t have an opinion on what they want to play…you are forced even if you don’t have the current expansion to buy and play the current expansion. Why do I say this? well once you hit 70 chromie time automatically scales down all older expansions to roughly half your level so…now…I wasted 2 weeks of my free time to find this out and I am really pissed off. I want to play legion and other older expansions at level 70, max without having war within…I already have my main account…I rarely play the current expansion…most of my time is spent in Classic but it’s going to be years before Legion classic is even a thing if it ever is a thing…I know Legion Remix is rumored to be next but that’s not the same.
Why is it in other games you can play at your will any of the older expansions…FFIV for example…ESO…any and all content is at your level once you hit 50.
Blizzard says they listen to the player base but they only listen when it really hurts the financial side…otherwise it’s a big giant middle finger.
Being able to play at level 70 with everything at the same level and being able to do dailies is not the same as being level 10 rushing the content to just get to the current thing…
I think Chromie time should only be available for existing players who’ve already completed the campaigns on at least one toon from each faction. Then everything should unlock for all alts.
If you are a new player, you should have to start in one of your factions starting zones, like it used to be, and learn your race and spec.
It’s too easy for new players to zoom their way through content. They’re missing out on lore and knowledge of what makes this game awesome.
That’s just my opinion. I think we would have better rounded players if Chromie time wasn’t unlocked for new players.
Any Chromie Time is Chromie Time everywhere. The only effect of picking an expansion is the breadcrumb quest it gives you and the dungeons that you can queue for. You can pick TBC Chromie Time and camp TLPD, and will see others doing the same thing regardless of what timeline they picked.
The reason you don’t see others out questing is that almost nobody levels via questing.
New players will miss lore, because Blizzard isn’t willing, and the new players probably wouldn’t either, to trek through 20 years of content in order to play in new content that matter.
Lore is all available online if they want to learn about it.
I think there’s something weird like… if you’re level 68 or above and leave Chromie Time, it will not let you re-enter Chromie Time (which may or may not affect changing timelines), but if you’re already in Chromie Time, it won’t kick you out until you hit 70.
Which makes level 67 the safer bet for someone who wants to permanently stay in Chromie Time with no chance of screwing it up.
Especially if the player has any plans of running old raids, which requires leaving Chromie Time. Or simply getting into the same phase as someone else for whatever reason. If they’re trying to meet up with a 70+ they won’t be able to without leaving Chromie Time, if it’s for something other than standing in Stormwind / Orgrimmar.
Note that I don’t really have any vested interest in this topic, I’m mostly repeating what I’ve heard elsewhere some time ago, so I may not have the exact right number. Might be worth looking into more.
It’s not just lore, though. They’re missing out on the opportunity to actually learn their faction and in most instances… their race.
We play a Blood Elf. Going through the Belf starting zones, I understand why our race has certain abilities. You don’t get that if you go through Exiles Reach.
What you get is a brief overview of how a few of your spells work and then you level to ten and move on to whatever content they think is cool or whatever thought process they go through. There’s no struggle for the new player. Maybe I’m “whining” because I had to live it and new players can bypass it.
Then there’s the phasing. Not even going to address this because it’s super annoying.
Like I said, you’re gonna miss lore, that’s unavoidable. Even wow lore, some of it is behind old raids, which you’d never do as you level, legendary quests that have been removed since, the books, the previous games, etc etc.
There are pages online dedicated to show it all.
Is that because you can start khaz algar at 68? (I just checked and wowhead says 70 min)
As for the rest of the topic… even though this was back from October, I disagree. Chromie Time is fine as is. People can still level out in the world normally if they want. And the last thing I ever want is to see a level 80 wolf in Elwynn Forest.
No thank you. I love my Chromie Time, I like questing/farming in a quiet world. If I want to play with others, I queue for dungeons. It’s been a rare occurrence since… Wrath really that running into others in the world has been a benefit, in my opinion. All others do is hurry to ensure you can’t get whatever quest item/quest mob that you were clearly going for. At least now they can’t take the mining/herbing nodes.
That’s literally what lore is. Also, their faction in limbo from TBC is not representative of the allied factions 2 major wars and 2 legion invasions, the cataclysm, and a five-year timeskip later.
You are misunderstanding my description. When you pick a time line, all content in that expac receives 1- previous expac mass scaling (1-70atm) and phases you away from the non-chromie time version of that expac. Yes you can still go to wrath if you pick TBC, but you who pick TBC will not see anyone else who did not pick TBC until you pick another timeline or out level it. So there are two phases for every expac, and now double it when you include war mode.
Im literally from MG and spend a decade on ED prior. We’ll be fine. Nothing will fundamentally change if mobs scale with you all the way up to max. It helps keep the world feeling more alive and yourself grounded in it. We can use different proxies, kill whatever is there (that we would have anyway) or could incorporate it into the RP.
This would be awful for newer players. Not everyone wants to learn all of the lore. I say that as someone who follows the lore. Also, a good chunk of it isn’t even worth it.