I want Crusader Strike to have no Cooldown but cost mana. That way we can spam it but also go OOM quickly. (A choice! With meaning!) And then another ability - maybe our HoPo spenders or our Mastery (add mana regen, not replace the current one) or even Wisdom (bring it back!) - to provide a return in mana. CS should do Holy Damage as well. That way it actually does damage and moves up in our priority list.
We have so many talents that cost HoPo. They certainly need another pass but if Blizzard wants to give us WoG with no CD and only Divine Storm for our melee AoE then we need more HoPo.
Lots of people saying add HoPo back to Consecrate or have Wake of Ashes generate five again. I say let CS generate more by removing the CD. It’ll fix the Emp Power talent too. (Change it to RPPM maybe so it doesn’t proc all the time but I would complain.)
It would be nice to have it to fill in all the dead space. I mean, DH has a non cool down spender. Why can’t we? Makes no sense. It works for several classes, why in the world does paladin have to be gimped?
I covered that by saying it should do Holy damage, which is another current complaint about our spec - not enough of our abilities do Holy damage.
Crusader Strike would then move up on our priority list and also help resolve another one of our complaints - our damage is packed into Avenging Wrath. Blizzard even pseudo-acknowledges this by giving us more uptime on wings in BfA with Azerite.
I feel like having a constant-filler spell in Paladin rotation would help ease downtime but I’m guessing it would hit like a wet noodle & not worth the global in our burst window.
If it did Holy damage, it’d do up to 100% more damage due to our Mastery. Plus, we’d be able to do more TVs during Wings and wouldn’t need to stack Holy Avenger during Wings.
Wouldn’t it make sense at that point to make all our attacks holy damage? If smoothing out our damage is the goal? Or maybe change our mastery to something like Expurgation.
We used to have Seals that did this. But if CS was made to have no CD and also to do Holy damage, making all our attacks do Holy damage would be too strong.
That’s what tuning is for. If we’re too strong by ten percent you nerf everything by 10%. Or do target nerfs to smooth damage more. If that’s your goal.
So true, and it would had made more sense for DH to have the CD instead of pally since ret uses 2h which takes longer to hit while DH dual-wield. But they really need to remove CD on CS and really need to make consecration generate holy power because that ability is already bad to use and without it generating holy power there is no point in ever using it.
Consecration does more damage than CS on two targets and scales with mastery. Though I don’t think you will get enough mastery for it to do more damage than CS. The problem is it doesn’t generate holy power. I think their intent is for us to use it when CS,BoJ, judge are on cooldown.
Paladin is in a bad place right now for sure but the covenant system in general punishes hybrids and tribrids. So going rogue, mage, warlock, hunter, and to an extent priest (disc plays like a dps) a solid choice for shadowlands.
As I’m not as familiar to Pally as other classes, this is an outsider’s viewpoint.
Some DH have been asking for a small CD on the baseline generator (for both specs), to mimic the Fracture talent on VDH.
Though, we also have an option in Havoc to remove the generator outright through Demon Blades, and Prot Warrior’s Devistator.
Due to Holy Power acting similar to combo points, Rogue may be a more favorable comparison.
Though I’d personally favour looking at adjusting the CD on CS, to still allow for actions between applications, which is a massive take away in regards to VDH, and worth investigating if applicable for all specs of Paladin.
Edit to add:
I’d definitely suggest looking at VDH’s fracture, and seeing how that compares to CS in regards to CS and resources.
I don’t understand how all you people have downtime while playing. I hit every spell with keyboard, not mouse clicking, with zero downtime, and always something to push. There used to be downtime before consecration was introduced, but now I never have nothing to push. Not saying consecration has good damage, but it’s better than just standing there and doing nothing.