abit of a repost from me awhile back but I wanted to raise the topic again before dragonflight,
There’s a fundamental misunderstanding about character progression and pvp on blizzards part.
In PvE character progression is first get good + getting gear + bigger numbers + faster clear times = works great for that aspect of the game. In PvE you wont get those last 3 without the gear to pull the numbers. So gear is really important in PvE.
In PvP the character progression to me and I think alot of other pvpers, is just getting better at your class and going up in rating. The gearing part is just a formality, really (and a very grindy unfun one too).
Like in S2 I went into random BGs as an rdruid (259ilvl) and pull id top 3 DPS and top healing like every time, just simply because the gear I have is just so monstrously better, like ill run into packs of low geared players and just like 4v1 them(as a healer kek), the gear gap is honestly insane and will continue to be insane in dragonflight. Like that’s especially not fun for the low geared players.
Now fast forward to this season, being a very experienced healer I go into games and get crushed @1500 with a like 285 ilvl rdruid. So like ya that feels really bad too, makes it very hard to analyze games to see what you can do better.
The mentality of its an mmorpg gearing is fundamental is frankly old and outdated. WoW success kicked off with being one of the most accessible mmos at the time of its release in 2004, and some of the QoL improvements in wrath/mop kept that going for quite a sustained bit of time running into WoD/legion. Even in legion when class design took a nose dive the ladder was still very active. Got bored? Just play something else, no big deal.
All forms of gearing should be removed pvp. Even with ‘1 honor, 1conquest’ set you still just create a barrier to entry for no reason what so ever and only create frustration for newer and returning players.
Just give everyone the same ilvl in pvp with a stat pool you can customize as you wish. You wanna be a full crit resto druid? Fine. A full mastery arms warrior? Go for it. Only use templates so that PvE changes wont affect PvP, honestly and if templates help them balance pvp faster too im all for it.
tyty