Again, read this:
Just like the fake PvP Servers in Retail. You have the option to go into Warmode, however it still doesn’t function like the old PvP Servers used to.
Again, read this:
Just like the fake PvP Servers in Retail. You have the option to go into Warmode, however it still doesn’t function like the old PvP Servers used to.
Seriously, when are you clueless people going to get your head out of the sand (yes a nice way of what I really want to say).
Blizzard can NEVER EVER control when players play. So it does not matter if severs were 50/50 perfectly balanced, they will ALWAYS be imbalanced because players never play at the same time. From work schedules to real life engagements and those that can only play a couple days a week ALL contribute to servers being imbalanced.
The idea of factions on paper looks great, however, at the end of the day it is IMPOSSIBLE to implement. That is why Blizzard invented battlegrounds and tried WPvP zone (instance).
So just keep going on about server being imbalanced and not have a clue to what your are talking about because it just makes you look foolish.
No game to date with factions and wpvp have been able to get it to work the way it should because players never play when they think everyone else should be playing.
I’m not interested in interacting with certain personality types in the real world or in-game & I can filter them out of my gaming life more easily & comprehensively on a PvE server.
Except nobody arrived at that conclusion, you did. PvE servers have typically had great balance, at least better then PvP servers over the years.
Face it dude, you had a really bad idea, and you’re showing that you’re not nearly mature enough to handle criticism, nor a real discussion. Just to humour you though, even if the servers were BRAND new, you’ll still have people flock to servers where the majority matches their chosen faction. Ease of groupmaking, safety in numbers and many other reasons. You keep saying that you want a 50/50 split, but then say multiple times that you don’t even PvP, save for once a week.
Sounds amazingly close to the people that screamed loudest for Warmode in retail, said they were being robbed of their wPvP experience. Then when given the opportunity, they didn’t use it. You strike me as the type to enjoy PvP so long as it’s you ganking the lowbie that can’t fight back, and not getting camped by a ?? player.
I am one of those who think there are real people playing the game and that the way they play reflects who they are - real life really does apply.
From that standpoint, the people who like to gank really are the “pick on someone who can’t fight back” people that they portray in game - and those are not insults, just the truth.
That is even reflected in the idea that the limited number of alliance to rank on the PvP servers means Blizz should consider closing the PVE servers so that the PvPers can bully them.
It makes more sense that people re-roll on the PvP servers - even involuntarily if necessary - to provide PvP balance.
I wish I could kill people on my own faction sometimes, make that a thing.
But, removing PvE servers just lifts the protection you get in the open world (and it wouldn’t FORCE PvP, just enables).
I am trying really hard what was your thought process about this idea.
Would removing PvE servers help balance servers, or would we just see the same imbalance issues we have now?
This is a no-brainer.
From that standpoint, the people who like to rank really are the “pick on someone who can’t fight back” people that they portray in game - and those are not insults, just the truth.
What?? Real PVP Ranking really happen in battlegrounds not in world PVP.
Making all classic servers PvP will only cause a lot of players to walk away from classic.
And those that doesn’t quit will reroll as the dominant faction on PvP servers anyway, causing the faction imbalance to get even worse.
No. It would cause a mass exodus of players as PvE has always greatly outnumbered PvP.
Removing PvP realms would remove a lot of toxicity from WoW and would only lose a minimum of players.
Typo. Thanks for catching it - should not have gotten past me.
Well, congrats I guess on concocting one of the worst ideas ever. That’s quite an accomplishment for non Reddit forum.
Anyone else find it funny how all these “hard core” PVP server players are crying about how unballanced the factions are. This happens to all PVP servers… One side gets dominant, the other side leaves.
Don’t try to force your hell on us who just like to log in, futz around and have some fun without running back to our corpses because some level 60 wanted to show off his e-peen.
Incase it isn’t clear, the imbalance is due to people being inheriently cowardly. If you removed all pve servers, the majority would create pve servers by mostly refilling to one faction, the biproduct would be no pvp as everyone would be on the same side.
For those looking for more world pvp, the answer is simple
Re roll to the faction that is outnumbered and you will get youtr wpvp.
You are obnoxious, Blake.
There’s the flaw in your argument. Unless it’s a Warmode type of setup where the player has to deliberately flag themselves, then it does force PvP on players. Look at all the posts on this forum from people complaining about their low level characters being camped/griefed. Removing PvE realms wouldn’t magically make the servers balanced. It’s more likely that it would result in making the servers more imbalanced because people who have no desire to PvP would just stop playing.
I don’t think it would fix faction imbalance at all. All the people who want to play on PvP servers already are and the faction balance is what it would be if there were only PvP servers. Removing PvE servers would only take away the option for people to not play on a PvP server and would most likely lead to them leaving the game. I know I would. I did the PvP server thing 14 years ago and have no desire to do it again as I play for different reasons now. All of my guildies are in the same boat too.
There is no such thing as a PVE server. Every server is always PVP.
People are confusing flagging themselves on, with what the server itself has already in the code.
It’s amusing to read how people will argue that the server is somehow not PVP because it has to be flagged on. Shutting a light switch off doesn’t stop the electricity from flowing to the socket the electricity is still there running abd still has 120 volts running through it. The switch doesn’t alter that in the slightest.
Why that’s funny is because if the server wasn’t able to allow PVP then you wouldn’t even be able to flag it on to begin with.
Like the switch, The flag does not remove PVP, it’s still actively running in the server.
The flag doesn’t determine if the server is PVP, the server code does, and since PVP is able to be done regardless if you’re flagged on or off, proves the server itself is still PVP.
Thats cool, but I have maybe an hour if that a night m-thursday and only a few hours Friday - sunday to mess around, id rather spend my time questing then getting ganked. Theres aso a chance where it may be a pvp realm but ganking and actual pvp is limited because people want to level, i dunno.