Removal of layers on Arugal is destroying guilds

:eyes: :popcorn:

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Unfortunately it is evident that your desire for attention is quite high, on the basis that you’re now trying to turn a Thread about layers on Arugal into a thread about you being reported in the past on other threads.

Nobody care’s about your experiences on the forums, nobody on Arugal knows who you are, you’re toxic and all you’re doing is posting about yourself.

You have made 47 posts today in Arugal related threads, and only 3 posts you’ve made today have been on threads outside of Arugal.

You’re sitting there stressing out over an Arugal issue, pathetic.

Edit: You can have the last word if you want to share more tears, but there is literally no point to continue arguing - therefore I won’t be responding any further.

If you choose to reply to this still, go ahead - but you look pathetic.

Keep pushing the toxicity.

https://wow.gamepedia.com/Sharding_(term)

Sharding is a game design tool created to prevent player overcrowding in outdoor areas of World of Warcraft , and improve server performance… When too many players are in an area, the game automatically creates a new “shard,” a copy of that area. [Layering] is the same as sharding, but affects an entire [realm], covering all zones.

None of the people here that aren’t from Arugal knows who you are. Of the several hundred thousands of people who play wow classic the vast majority don’t know either of us. I know you want to insult me but you’re really bad at it. You’ve failed pathetically at everything you’ve tried to do on this forum. I’m quite happy if you block me. You’re not even an amusing troll

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So it’s the same, but not the same. That make sense.

It really does if you can read and think about what you read. Sharding was created for Cata I think, or some later expansion. When a zone had too many people a copy of the zone was created, a shard, and any new person entering the zone was on that shard. People on different shards couldn’t see or interact. Layering was an expanded version of sharding. Instead of affecting just a zone it affected the whole realm.

How is that difficult to understand?

people a copy of the zone

What?

Quoting partial context is fun.

Let me dumb it down for you. Sharding is what happens on maybe a zone size, while laying is the whole server. The do the same function just on different scales.