đź•¶ Remember when

MoP was released and it was so popular that when the servers opened the alliance intro quest had them ride a little helicopter into the zone but since the servers were stressed there was just a line of little helicopters literally end to end stuck in the air lagging and nobody could play for hours and hours. lolol good times.

Anybody else have any short stories about wow history you can share?

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Horde Garrison was labelled as Garnison on world map for almost two years.

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Warlocks in MoP.

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Took me a solid 5 days to complete the WoD Garrison intro because nobody could login with almost half a day queue, and those that did… well you couldn’t click the spyglass and disconnected shorty after lol.

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Yeah, life was good.

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I totally forgot about that, thanks for making me remember.

Small indie company.

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Nope, I rolled a monk on the launch of mists and when I got her to lvl 85 five days later the intro quest was quiet.

MoP beta where a quest mob had a long spawn time so everyone made a nice, orderly line to kill it.

Being a BC shadowpriest and hearing a huge fight erupt in vent or teamspeak or whatever it was at the time over me ending up in their group as a mana battery (never felt so important before or since, haha).

Being a vanilla priest on a PvP server back when they were broken gods and just popping into shadow form in a crowded area causing the opposite faction to scatter like roaches.

WPvP duels where it was 1 on 1 and we would meet up, do a /threaten and /nod, stand back and then go nuts. So much more fun than the drive-by ganking that makes up 99% of wpvp.

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MOP was the one expansion I didn’t play on launch. I was so mad at “world of pandacraft”, I started playing on the patch before the thunder isle when the horde vs alliance war was taking the forefront again, looking back it was a really great xpac, I just didn’t care for the mantid/sha storylines, the Horde vs Alliance aspects were done really really well as well as the isle of thunder/timeless isles.

That said, I still remember the original hakkar plague.

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I remember boats materializing in Stonetalon Mountains, and how the first boss of Ulduar for a week was the bloody loading screen.

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I remember when WoD just released and apparently it was so lagged out that people riding the fly master mounts would get stuck in the air. It was like hours just up in the air.
Those were the days…

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I remember this. The brief stint of time where WoD was actually popular… lol.

I miss escaping the wandering Isle as a factionless Panda, and getting to do both Horde and Ally quests :C

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Remember a bug during WOTLK that listed several pieces of PVP gear for certain classes for free. OF course by the next day they took them away.

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Definitely recent memory, but the orderly lines to kill starting zone named mobs in Classic launch days was pretty fun. There was something neat about the emergent social behavior.

I remember when we had Have Group Will Travel, and how it was such a great way to summon groups to kill city leaders for the achievement. Cramming a giant raid group right outside of the warchief room to slay Garrosh was always entertaining. I miss that ability so much… Good times.

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Sitting on the rooftops of an Inn back in Vanilla where a clever shaman had figured out how to get up there and started ressing people. We were flinging lightning bolts from on high and the guards couldn’t get to us, nor could players.

Or the original Tarren Mill vs Southshore. Wandering through the area into a full blown war.

It was glorious.

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wait how??

I only had to live through a launch once with Burning Crusade before I learned my lesson:

  • Skip the first 4 days of an online game’s launch.

  • Then request your vacation to start on the 4th day and just absolutely NO-LIFE it.

I’ve done exactly that for every expansion after BC, and I’ve had so much fun ever since. I’ve even done it for other, non-mmo launches. It really helps to keep from having my first impressions ruined.