Was the game better when you had to buy an item to use some of your skills? And I don’t mean arrows. I mean - for instance - ankhs. There was a time when a shaman couldn’t use Reincarnation without an ankh.
People got tired of them long ago in the days of AD&D too, soon nobody used them anymore. Kinda sucked that before we went into a dungeon we had to first go into town to find a shop or vendor who sold all these different things so our casters could cast certain spells. They were called components back then though.
No
It was as bad as all the useless grey items that fill up my bags from korthia and ZM
I’m fine when there’s a skill requirement in acquiring something that’s needed for something else
But an items that’s off a vendor and has no requirements is just useless bag bloat
Grey items aren’t useless. They’re sweet, sweet vendor food.
I’d be just as happy if they dropped silver/gold instead that went straight to my currency tab and i never have to see it
I still keep some old reagents as keepsakes.
I’d rather have vendor trash than gold. It adds flavour, even if you do wonder why a fox was carrying someone’s pants, or a buzzard dropped a sword.
Was it better for rpg and immersion? Of course it was. But for gameplay it sucked. Especially when raids went long and the group had to stop and wait for people to go back to town and get summoned back.
I’m not sure it was better, per se, more so just another item we had to purchase multiple times to clog our inventory.
It added flavor for the sake of convenience.
Remember librams?!
Those were the days!
Anyone else have multiple sets of azerite and then later corruption sets? Had like 6 genuine slots free during then kek
No it wasn’t.