Regular classic era changes?

At the very least, remove buff and debuff limits like you’re doing in hardcore.

Any other suggestions?

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actually agree with this one.

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what’s the deal with that change? In what affects? what is the benefit? I’m asking seriously cuz idk that much about classic limitations

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Debuff limitations tend to restrict what dps can do in raids, as they’d only be able to use direct damage abilities.

When it comes to classes like warlocks, they can’t use their dots in raids cause of debuff limits, since most of the slots are taken up by more useful debuffs.

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Guild Banks.

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Guild Banks would be nice!

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I see, and it only affects warlocks? Are there other classes that are going to be more desirable/better because of this?

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Rogues could use their DoT-variant Deadly Poison, Wound Poison, Mind-Numbing Poison, and/or Crippling Poison as opposed to their direct damage Instant Poison. Hunters’ Stings, multiple Bleeds, and lolDevouringPlague might also see a little more use.

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It was in SoM too.

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