Regressing on Loot Modes, Not Evolving

So people didn’t like Need before Greed back in the day, and personal loot was born, and people had things they didn’t like about it.

So instead of blizzard evolving the system, they reverted back to a disliked system that should never have been reverted.

I think there were plenty of ways to improve personal loot make it more satisfying and interesting → first make any item that drops be tradeable regardless of if it’s an ilevel upgrade to anyone eligible for loot on the boss. Next bring back bonus rolls, it’s nice to feel some degree of control over where you’d like to target that extra chance at getting something each week. Maybe even being able to unlock a complete re-roll of your vault once each week might be something interesting where if you don’t like what you see, you do some quest series/community activity choices and it unlocks a re-roll for that week.

Another idea to make bonus roll failures more interesting would be → gold can range from 100g to 100000g (or some reasonably high range when it might be like dang I go lucky), naturally the upper end would be very very rare. Another idea is to introduce some more interesting drops to the bonus roll like maybe an item that can apply leech, avoidance to an item (naturally ilvl capped to the content you bonus rolled it on), another idea might be to have a random chance at getting an item that can empower an item you have by adding 1 ilvl (again limited to the content you acquired it from), e.g. bonus rolling a heroic boss would cap the 1 ilvl bonus to lower than starting mythic drops.

Anyway, hopefully this would give Blizzard some ideas to having an interesting loot system, rather than reverting back…

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This is a very disingenuous way to phrase it.
First to claim Group Loot was disliked is a hard thing to prove and one that I would say is false. Personal Loot was a huge pain point in BFA and SL. It was one of the most common topics.

Also they didn’t just revert it, the system we have now has improvements upon the old system.

Maybe you just didn’t come to the forums at all in SL, or even play the game, but where I just said loot was one of the most commonly talked about topics? This was one of the main issues. People complained day after day about “beggars” whispering them for their loot.

Can’t blame people either. There was addons to automatically whisper people.

Tradeable loot regardless of it being an upgrade would be a huge disaster for LFR and PUG content.

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It’s not that hard to prove. I’m too lazy to do it but… Oh wait the old forum is isn’t around anymore OK it might be harder to prove

Gimmie your loot or I’m kicking you from the group. That is why loot isn’t tradeable.

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And then they complained when you gave it to someone else. Was in LFR in BfA and got an item that I had better than. One dude whispered me asking if he could have it. I said sure and gave it to him. Then “raid chat” started flaming me that I gave him the loot and X Y Z reasons why I should had given it to one of the other beggers. Well he asked me first and like I give a rat’s rear end if someone else “needed it more”. He met MY requirements for MY loot that I was willing to give away.

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Just remove loot trading all together. It clearly just causes issues.
We didnt used to be able to trade loot. So why have it that way now?
Nice when a friend is able to give you something, but the people/addons can make it pretty annoying.

The bigger issue is that we’d pretty much be completely screwed with either loot system with the way they handle gear and itemization now. They only changed the loot back to GL so people would direct their anger at that instead of the actual problem. If they acknowledged the problem and player’s desire for more agency with their gearing, they would have to completely redesign their loot distribution from the ground up.

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If you can need, you click need, right?

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It’s getting some much needed tweaking here soon, but this group loot system is way better than garbage systems like personal loot or master loot. You’d really have to be an entitled brat to have issues with everyone having a fair chance at drops.

I don’t think personal loot was created because some people didn’t like need v greed. I think it was because group loot failed as a fair loot distribution system. It had unintended consequences.

these posts just prove there will be arguing for 20 more yrs. i personally think master loot was fine but players are to immature and addicted to loot to ever be truly fair with everyone same goes with need/greed and here we go again with more changes coming lol. very few guilds or pugs were ever fair it’s all the players fault were still arguing about what loot systems we need.

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The only appropriate loot type for random groups is personal loot. You’d have to be an entitled brat wanting to help themselves to other people’s loot to force it on random groups.

In fact, I recall a player throwing a tantrum in the forums after I said that I would check out the gear on other players and give a piece of loot I didn’t need to the player for whom it was the biggest upgrade. The player who read this was outraged that I didn’t put it up for a roll, so people who couldn’t even equip it could win it and vend it out for gold, thus keeping some poorly geared player from getting loot they didn’t deserve, while the player who didn’t need it deserved that gold.

And this is why personal loot is fairer in random groups, because toxic players can’t manipulate and exploit the system to keep badly geared players from getting gear.

I think guild groups should be able to use master loot for guild members, while non-members would automatically get personal loot.

This be some peak revisionist history right here.

Group and master loot is fine. The only thing I will say is that doing group and or master loot for LFR is beyond stupid, and also when doing Group or master look, drops need to be increased by 1 item. having 2 drops per boss on 10man feels really bad.

How can anyone manipulate the roll on an item they’re eligible for? Hacking the system is definitely not allowed.

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Uhh psychological influence.

You can psychologically influence the RNG roller to give you loot?

everyone did have a fair chance when it was the system allocating loot. It doesnt matter if it tossed some downgrade into the bags of a mythic raider because everyone knew he didnt activaly decide “nahh im taking that 100 ilvl upgrade from that guy because blizzard gave ME the dice, thats a nice 50 gold for ME”.

Some people find it greedy and selfish for a person to acquire a gear upgrade over them getting 50 gold at a vendor…

Some people are beyond hope and beyond help.

Yeah it’s called bullying.

He actively decided to do it when he joined the LFR with no intention of trading anything he won.

So, you can bully the game into giving you loot? That’s both impressive and a tos violation.

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